From 88261cc7fba452132eb992e1a7f26ce0f544bff2 Mon Sep 17 00:00:00 2001 From: xiaowusky Date: Fri, 22 Sep 2023 11:18:31 +0800 Subject: [PATCH] =?UTF-8?q?desc:record=E9=83=A8=E5=88=86=E4=BB=A3=E7=A0=81?= =?UTF-8?q?=20=20=E6=9C=AA=E8=B0=83=E9=80=9A?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../safetywatcher/watcher/ui/HomeActivity.kt | 5 +- .../watcher/utils/RecordHelper.kt | 45 +++ .../com/common/commonlib/utils/BitmapUtils.kt | 34 ++ .../com/yinuo/library/vlc/RGBProgram.java | 136 +++++++ .../com/yinuo/library/vlc/ResourceUtils.java | 45 +++ .../com/yinuo/library/vlc/ShaderHelper.java | 168 ++++++++ .../com/yinuo/library/vlc/ShaderProgram.java | 32 ++ .../library/vlc/encoder/AndroidMuxer.java | 119 ++++++ .../library/vlc/encoder/AudioEncoderCore.java | 249 ++++++++++++ .../library/vlc/encoder/BaseMovieEncoder.java | 339 ++++++++++++++++ .../library/vlc/encoder/CameraHelper.java | 216 ++++++++++ .../yinuo/library/vlc/encoder/EglCore.java | 376 ++++++++++++++++++ .../library/vlc/encoder/EglSurfaceBase.java | 197 +++++++++ .../com/yinuo/library/vlc/encoder/GlUtil.java | 195 +++++++++ .../library/vlc/encoder/MediaEncoderCore.java | 119 ++++++ .../library/vlc/encoder/MovieEncoder1.java | 63 +++ .../vlc/encoder/VideoEncoderCoreAvc.java | 205 ++++++++++ .../vlc/encoder/VideoEncoderCoreHevc.java | 205 ++++++++++ .../library/vlc/encoder/WindowSurface.java | 90 +++++ .../yinuo/library/vlc/encoder/YUVProgram.java | 192 +++++++++ .../src/main/res/raw/rect_fragment.glsl | 7 + .../src/main/res/raw/rect_vertex.glsl | 11 + .../src/main/res/raw/rgb_fragment.glsl | 15 + library-push/src/main/res/raw/rgb_vertex.glsl | 11 + .../src/main/res/raw/tex_fragment.glsl | 14 + library-push/src/main/res/raw/tex_vertex.glsl | 9 + .../src/main/res/raw/yuv_fragment.glsl | 20 + library-push/src/main/res/raw/yuv_vertex.glsl | 11 + library-rtsp/build.gradle | 26 +- 29 files changed, 3133 insertions(+), 21 deletions(-) create mode 100644 app/src/main/java/com/yinuo/safetywatcher/watcher/utils/RecordHelper.kt create mode 100644 library-common/src/main/java/com/common/commonlib/utils/BitmapUtils.kt create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/RGBProgram.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/ResourceUtils.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/ShaderHelper.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/ShaderProgram.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/AndroidMuxer.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/AudioEncoderCore.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/BaseMovieEncoder.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/CameraHelper.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/EglCore.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/EglSurfaceBase.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/GlUtil.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/MediaEncoderCore.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/MovieEncoder1.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreAvc.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreHevc.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/WindowSurface.java create mode 100644 library-push/src/main/java/com/yinuo/library/vlc/encoder/YUVProgram.java create mode 100644 library-push/src/main/res/raw/rect_fragment.glsl create mode 100644 library-push/src/main/res/raw/rect_vertex.glsl create mode 100644 library-push/src/main/res/raw/rgb_fragment.glsl create mode 100644 library-push/src/main/res/raw/rgb_vertex.glsl create mode 100644 library-push/src/main/res/raw/tex_fragment.glsl create mode 100644 library-push/src/main/res/raw/tex_vertex.glsl create mode 100644 library-push/src/main/res/raw/yuv_fragment.glsl create mode 100644 library-push/src/main/res/raw/yuv_vertex.glsl diff --git a/app/src/main/java/com/yinuo/safetywatcher/watcher/ui/HomeActivity.kt b/app/src/main/java/com/yinuo/safetywatcher/watcher/ui/HomeActivity.kt index 22241c0..484dbcd 100644 --- a/app/src/main/java/com/yinuo/safetywatcher/watcher/ui/HomeActivity.kt +++ b/app/src/main/java/com/yinuo/safetywatcher/watcher/ui/HomeActivity.kt @@ -23,11 +23,11 @@ import com.yinuo.safetywatcher.watcher.services.HeartbeatService import com.yinuo.safetywatcher.watcher.ui.view.ConfirmDialog import com.yinuo.safetywatcher.watcher.utils.BatteryHelper import com.yinuo.safetywatcher.watcher.utils.LztekUtil +import com.yinuo.safetywatcher.watcher.utils.RecordHelper import com.yinuo.safetywatcher.watcher.utils.SimHelper import com.yinuo.safetywatcher.watcher.utils.WifiHelper import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.GlobalScope -import kotlinx.coroutines.delay import kotlinx.coroutines.launch import org.easydarwin.TxtOverlay import org.easydarwin.video.EasyPlayerClient @@ -77,7 +77,7 @@ class HomeActivity : NoOptionsActivity() { cameraSwitch.performClick() } cameraSwitch.setOnCheckedChangeListener { buttonView, isChecked -> - if (isChecked) mClient?.startRecord("/sdcard/test.mp4") else mClient?.stopRecord() + if (isChecked) RecordHelper.startRecording() else RecordHelper.stopRecording() } itemSetting.post { @@ -106,6 +106,7 @@ class HomeActivity : NoOptionsActivity() { changeViewStatus() closeLoadingDialog() } +// RecordHelper.onFrameAvailable(it.array().copyOf()) watchCamera(DELAY_TIME_CHECK_CAMERA) } mClient?.play(CAMERA_URL) diff --git a/app/src/main/java/com/yinuo/safetywatcher/watcher/utils/RecordHelper.kt b/app/src/main/java/com/yinuo/safetywatcher/watcher/utils/RecordHelper.kt new file mode 100644 index 0000000..5d7518c --- /dev/null +++ b/app/src/main/java/com/yinuo/safetywatcher/watcher/utils/RecordHelper.kt @@ -0,0 +1,45 @@ +package com.yinuo.safetywatcher.watcher.utils + +import android.graphics.Bitmap +import android.opengl.EGL14 +import com.common.commonlib.CommonApplication +import com.common.commonlib.utils.BitmapUtils +import com.yinuo.library.vlc.encoder.BaseMovieEncoder.EncoderConfig +import com.yinuo.library.vlc.encoder.MovieEncoder1 +import org.easydarwin.TxtOverlay +import java.nio.ByteBuffer + +object RecordHelper { + private val mVideoEncoder: MovieEncoder1 + private val mVideoBitmap: Bitmap + + init { + val width = 1920 + val height = 1080 + mVideoEncoder = MovieEncoder1(CommonApplication.getContext(), width, height, true) + mVideoBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888) + } + + fun onFrameAvailable(buffer: ByteBuffer?) { + val overLayBitmap: Bitmap? = TxtOverlay.getOverlayBitmap() + mVideoBitmap.copyPixelsFromBuffer(buffer?.position(0)) + if (overLayBitmap != null) { + val mVideoBitmap = BitmapUtils.mergeBitmap(mVideoBitmap, overLayBitmap) + buffer?.clear() + mVideoBitmap?.copyPixelsToBuffer(buffer) + } + mVideoEncoder.frameAvailable(buffer?.array(), System.nanoTime()) + } + + fun startRecording() { + if (!mVideoEncoder.isRecording) { + mVideoEncoder.startRecording(EncoderConfig(EGL14.eglGetCurrentContext())) + } + } + + fun stopRecording() { + if (mVideoEncoder.isRecording) { + mVideoEncoder.stopRecording() + } + } +} diff --git a/library-common/src/main/java/com/common/commonlib/utils/BitmapUtils.kt b/library-common/src/main/java/com/common/commonlib/utils/BitmapUtils.kt new file mode 100644 index 0000000..7f519a3 --- /dev/null +++ b/library-common/src/main/java/com/common/commonlib/utils/BitmapUtils.kt @@ -0,0 +1,34 @@ +package com.common.commonlib.utils + +import android.graphics.Bitmap +import android.graphics.Canvas + +object BitmapUtils { + /** + * 把两个位图覆盖合成为一个位图,以底层位图的长宽为基准 + * + * @param backBitmap 在底部的位图 + * @param frontBitmap 盖在上面的位图 + * @return + */ + fun mergeBitmap(backBitmap: Bitmap?, frontBitmap: Bitmap?): Bitmap? { + if (backBitmap == null || backBitmap.isRecycled || frontBitmap == null || frontBitmap.isRecycled) { + return backBitmap + } + //create the new blank bitmap 创建一个新的和SRC长度宽度一样的位图 + val newbmp = + Bitmap.createBitmap(backBitmap.width, backBitmap.height, Bitmap.Config.ARGB_8888) + val cv = Canvas(newbmp) + //draw bg into + cv.drawBitmap(backBitmap, 0f, 0f, null) //在 0,0坐标开始画入bg + //draw fg into + cv.drawBitmap(frontBitmap, 100f, 100f, null) //在 0,0坐标开始画入fg ,可以从任意位置画入 + //save all clip + cv.save() //保存 + //store + cv.restore() //存储 + // 回收内存 + backBitmap.recycle() + return newbmp + } +} \ No newline at end of file diff --git a/library-push/src/main/java/com/yinuo/library/vlc/RGBProgram.java b/library-push/src/main/java/com/yinuo/library/vlc/RGBProgram.java new file mode 100644 index 0000000..2d441be --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/RGBProgram.java @@ -0,0 +1,136 @@ +package com.yinuo.library.vlc; + +import android.content.Context; +import android.opengl.GLES20; +import android.opengl.Matrix; + +import java.nio.ByteBuffer; +import java.nio.ByteOrder; +import java.nio.FloatBuffer; + +import static android.opengl.GLES20.glGetAttribLocation; +import static android.opengl.GLES20.glGetUniformLocation; +import static android.opengl.GLES20.glUniformMatrix4fv; +import static android.opengl.Matrix.scaleM; +import static android.opengl.Matrix.setIdentityM; + +import org.easydarwin.easypusher.R; + + +/** + * Created by liwentian on 17/6/22. + */ + +public class RGBProgram extends ShaderProgram { + + protected final int mUniformSTextureLocation; + protected final int mUniformMatrixLocation; + + static final float CUBE[] = { + -1.0f, -1.0f, + 1.0f, -1.0f, + -1.0f, 1.0f, + 1.0f, 1.0f, + }; + + public static final float TEXTURE_NO_ROTATION[] = { + 0.0f, 1.0f, + 1.0f, 1.0f, + 0.0f, 0.0f, + 1.0f, 0.0f, + }; + + // Attribute locations + private final int aPositionLocation; + private final int aTextureCoordinatesLocation; + + private final FloatBuffer mGLCubeBuffer; + private final FloatBuffer mGLTextureBuffer; + + private int mTextureId; + + private ByteBuffer mBuffer; + + private float[] mMatrix = new float[16]; + + public RGBProgram(Context context, int width, int height) { + super(context, R.raw.rgb_vertex, R.raw.rgb_fragment, width, height); + + mUniformSTextureLocation = glGetUniformLocation(program, "s_texture"); + mUniformMatrixLocation = glGetUniformLocation(program, "u_Matrix"); + + aPositionLocation = glGetAttribLocation(program, "a_Position"); + aTextureCoordinatesLocation = glGetAttribLocation(program, "a_TextureCoordinates"); + + mGLCubeBuffer = ByteBuffer.allocateDirect(CUBE.length * 4) + .order(ByteOrder.nativeOrder()) + .asFloatBuffer(); + mGLCubeBuffer.put(CUBE).position(0); + + mGLTextureBuffer = ByteBuffer.allocateDirect(TEXTURE_NO_ROTATION.length * 4) + .order(ByteOrder.nativeOrder()) + .asFloatBuffer(); + + mBuffer = ByteBuffer.allocateDirect(width * height * 4) + .order(ByteOrder.nativeOrder()); + + int[] textures = new int[1]; + GLES20.glGenTextures(1, textures, 0); + + GLES20.glActiveTexture(GLES20.GL_TEXTURE0); + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textures[0]); + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR); + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); + GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE); + mTextureId = textures[0]; + + mGLCubeBuffer.clear(); + mGLCubeBuffer.put(CUBE).position(0); + + mGLTextureBuffer.clear(); + mGLTextureBuffer.put(TEXTURE_NO_ROTATION).position(0); + } + + public void setUniforms(byte[] data) { + setUniforms(data, 0); + } + + public void setUniforms(byte[] data, int rotateDegrees) { + setUniforms(data, 1f, 1f, rotateDegrees); + } + + public void setUniforms(byte[] data, float scaleX, float scaleY, int rotateDegrees) { + mBuffer.position(0); + mBuffer.put(data, 0, width * height * 4); + + mBuffer.position(0); + GLES20.glActiveTexture(GLES20.GL_TEXTURE0); + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureId); + GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, width, height, + 0, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, mBuffer); + GLES20.glUniform1i(mUniformSTextureLocation, 0); + + mGLCubeBuffer.position(0); + GLES20.glVertexAttribPointer(aPositionLocation, 2, GLES20.GL_FLOAT, false, 0, mGLCubeBuffer); + GLES20.glEnableVertexAttribArray(aPositionLocation); + + mGLTextureBuffer.position(0); + GLES20.glVertexAttribPointer(aTextureCoordinatesLocation, 2, GLES20.GL_FLOAT, false, 0, mGLTextureBuffer); + GLES20.glEnableVertexAttribArray(aTextureCoordinatesLocation); + + setIdentityM(mMatrix, 0); + scaleM(mMatrix, 0, scaleX, scaleY, 1); + Matrix.rotateM(mMatrix, 0, rotateDegrees, 0.0f, 0.0f, 1.0f); + glUniformMatrix4fv(mUniformMatrixLocation, 1, false, mMatrix, 0); + } + + public void draw() { + GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); + + GLES20.glDisableVertexAttribArray(aPositionLocation); + GLES20.glDisableVertexAttribArray(aTextureCoordinatesLocation); + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0); + GLES20.glUseProgram(0); + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/ResourceUtils.java b/library-push/src/main/java/com/yinuo/library/vlc/ResourceUtils.java new file mode 100644 index 0000000..00f16ed --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/ResourceUtils.java @@ -0,0 +1,45 @@ +package com.yinuo.library.vlc; + +import android.content.Context; +import android.content.res.Resources; + +import java.io.BufferedReader; +import java.io.IOException; +import java.io.InputStream; +import java.io.InputStreamReader; + +/** + * Created by liwentian on 17/6/22. + */ + +public class ResourceUtils { + + public static String readText(Context context, + int resourceId) { + StringBuilder body = new StringBuilder(); + + try { + InputStream inputStream = context.getResources() + .openRawResource(resourceId); + InputStreamReader inputStreamReader = new InputStreamReader( + inputStream); + BufferedReader bufferedReader = new BufferedReader( + inputStreamReader); + + String nextLine; + + while ((nextLine = bufferedReader.readLine()) != null) { + body.append(nextLine); + body.append('\n'); + } + } catch (IOException e) { + throw new RuntimeException( + "Could not open resource: " + resourceId, e); + } catch (Resources.NotFoundException nfe) { + throw new RuntimeException("Resource not found: " + + resourceId, nfe); + } + + return body.toString(); + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/ShaderHelper.java b/library-push/src/main/java/com/yinuo/library/vlc/ShaderHelper.java new file mode 100644 index 0000000..fdd3946 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/ShaderHelper.java @@ -0,0 +1,168 @@ +package com.yinuo.library.vlc; + +import android.util.Log; + +import static android.opengl.GLES20.GL_COMPILE_STATUS; +import static android.opengl.GLES20.GL_FRAGMENT_SHADER; +import static android.opengl.GLES20.GL_LINK_STATUS; +import static android.opengl.GLES20.GL_VALIDATE_STATUS; +import static android.opengl.GLES20.GL_VERTEX_SHADER; +import static android.opengl.GLES20.glAttachShader; +import static android.opengl.GLES20.glCompileShader; +import static android.opengl.GLES20.glCreateProgram; +import static android.opengl.GLES20.glCreateShader; +import static android.opengl.GLES20.glDeleteProgram; +import static android.opengl.GLES20.glDeleteShader; +import static android.opengl.GLES20.glGetProgramiv; +import static android.opengl.GLES20.glGetShaderiv; +import static android.opengl.GLES20.glLinkProgram; +import static android.opengl.GLES20.glShaderSource; +import static android.opengl.GLES20.glValidateProgram; + +/** + * Created by liwentian on 17/6/22. + */ + +public class ShaderHelper { + + private static final String TAG = "ShaderHelper"; + + /** + * Loads and compiles a vertex shader, returning the OpenGL object ID. + */ + public static int compileVertexShader(String shaderCode) { + return compileShader(GL_VERTEX_SHADER, shaderCode); + } + + /** + * Loads and compiles a fragment shader, returning the OpenGL object ID. + */ + public static int compileFragmentShader(String shaderCode) { + return compileShader(GL_FRAGMENT_SHADER, shaderCode); + } + + /** + * Compiles a shader, returning the OpenGL object ID. + */ + private static int compileShader(int type, String shaderCode) { + // Create a new shader object. + final int shaderObjectId = glCreateShader(type); + + if (shaderObjectId == 0) { + Log.w(TAG, "Could not create new shader."); + return 0; + } + + // Pass in the shader source. + glShaderSource(shaderObjectId, shaderCode); + + // Compile the shader. + glCompileShader(shaderObjectId); + + // Get the compilation status. + final int[] compileStatus = new int[1]; + glGetShaderiv(shaderObjectId, GL_COMPILE_STATUS, + compileStatus, 0); + + // Print the shader info log to the Android log output. +// Log.v(TAG, "Results of compiling source:" + "\n" + shaderCode +// + "\n:" + glGetShaderInfoLog(shaderObjectId)); + + // Verify the compile status. + if (compileStatus[0] == 0) { + // If it failed, delete the shader object. + glDeleteShader(shaderObjectId); + + Log.w(TAG, "Compilation of shader failed."); + + return 0; + } + + // Return the shader object ID. + return shaderObjectId; + } + + /** + * Links a vertex shader and a fragment shader together into an OpenGL + * program. Returns the OpenGL program object ID, or 0 if linking failed. + */ + public static int linkProgram(int vertexShaderId, int fragmentShaderId) { + + // Create a new program object. + final int programObjectId = glCreateProgram(); + + if (programObjectId == 0) { + Log.w(TAG, "Could not create new program"); + + return 0; + } + + // Attach the vertex shader to the program. + glAttachShader(programObjectId, vertexShaderId); + + // Attach the fragment shader to the program. + glAttachShader(programObjectId, fragmentShaderId); + + // Link the two shaders together into a program. + glLinkProgram(programObjectId); + + // Get the link status. + final int[] linkStatus = new int[1]; + glGetProgramiv(programObjectId, GL_LINK_STATUS, + linkStatus, 0); + + // Print the program info log to the Android log output. +// Log.v( +// TAG, +// "Results of linking program:\n" +// + glGetProgramInfoLog(programObjectId)); + + // Verify the link status. + if (linkStatus[0] == 0) { + // If it failed, delete the program object. + glDeleteProgram(programObjectId); + + Log.w(TAG, "Linking of program failed."); + + return 0; + } + + // Return the program object ID. + return programObjectId; + } + + /** + * Validates an OpenGL program. Should only be called when developing the + * application. + */ + public static boolean validateProgram(int programObjectId) { + glValidateProgram(programObjectId); + final int[] validateStatus = new int[1]; + glGetProgramiv(programObjectId, GL_VALIDATE_STATUS, + validateStatus, 0); +// Log.v(TAG, "Results of validating program: " + validateStatus[0] +// + "\nLog:" + glGetProgramInfoLog(programObjectId)); + + return validateStatus[0] != 0; + } + + /** + * Helper function that compiles the shaders, links and validates the + * program, returning the program ID. + */ + public static int buildProgram(String vertexShaderSource, + String fragmentShaderSource) { + int program; + + // Compile the shaders. + int vertexShader = compileVertexShader(vertexShaderSource); + int fragmentShader = compileFragmentShader(fragmentShaderSource); + + // Link them into a shader program. + program = linkProgram(vertexShader, fragmentShader); + + validateProgram(program); + + return program; + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/ShaderProgram.java b/library-push/src/main/java/com/yinuo/library/vlc/ShaderProgram.java new file mode 100644 index 0000000..40097ff --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/ShaderProgram.java @@ -0,0 +1,32 @@ +package com.yinuo.library.vlc; + +import android.content.Context; + +import static android.opengl.GLES20.glUseProgram; + +/** + * Created by liwentian on 17/6/22. + */ + +public class ShaderProgram { + + public final String TAG = getClass().getSimpleName(); + + protected final int program; + + protected final Context context; + + protected int width, height; + + protected ShaderProgram(Context context, int vertexId, int fragId, int width, int height) { + this.context = context; + this.width = width; + this.height = height; + program = ShaderHelper.buildProgram(ResourceUtils.readText(context, vertexId), + ResourceUtils.readText(context, fragId)); + } + + public void useProgram() { + glUseProgram(program); + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/AndroidMuxer.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/AndroidMuxer.java new file mode 100644 index 0000000..51606cc --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/AndroidMuxer.java @@ -0,0 +1,119 @@ +package com.yinuo.library.vlc.encoder; + +import android.media.MediaCodec; +import android.media.MediaFormat; +import android.media.MediaMuxer; +import android.text.TextUtils; + +import com.common.commonlib.db.DBUtils; +import com.common.commonlib.db.entity.Video; +import com.common.commonlib.utils.LogUtils; + +import java.io.File; +import java.io.IOException; +import java.nio.ByteBuffer; + +/** + * Created by liwentian on 17/8/1. + */ + +public class AndroidMuxer { + + private final int mExpectedNumTracks = 1; + private MediaFormat mVideoFormat = null; + + private MediaMuxer mMuxer; + + private volatile boolean mStarted; + + private volatile int mNumTracks; + private volatile int mNumReleases; + + private long mStartRecordTime = 0L; + + private String mCurrentPath; + private long mRecordTime = -1; + private static final long DEFAULT_RECORD_DURATION = 30 * 60 * 1000; + + public AndroidMuxer() { + createMediaMuxer(); + } + + private void createMediaMuxer() { + try { + long timeMillis = System.currentTimeMillis(); + File output = CameraHelper.getOutputMediaFile(CameraHelper.MEDIA_TYPE_VIDEO, timeMillis, DEFAULT_RECORD_DURATION); + mCurrentPath = output.getAbsolutePath(); + mRecordTime = timeMillis; + LogUtils.v(String.format("startRecording: %s", output)); + mMuxer = new MediaMuxer(mCurrentPath, MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4); + mStarted = false; + } catch (IOException e) { + e.printStackTrace(); + } + } + + private void insertToDB(long timeMillis, String filePath) { + String[] splits = filePath.split("/"); + Video cacheVideo = new Video(timeMillis, splits[splits.length - 1], false, filePath); + DBUtils.INSTANCE.insertCacheVideo(cacheVideo); + } + + public int addTrack(MediaFormat trackFormat) { + if (mStarted) { + throw new IllegalStateException(); + } + + synchronized (mMuxer) { + int track = mMuxer.addTrack(trackFormat); + mVideoFormat = trackFormat; + if (++mNumTracks == mExpectedNumTracks) { + mMuxer.start(); + mStarted = true; + } + + return track; + } + } + + public boolean isStarted() { + return mStarted; + } + + public void writeSampleData(int trackIndex, ByteBuffer encodedData, MediaCodec.BufferInfo bufferInfo) { + synchronized (mMuxer) { + mMuxer.writeSampleData(trackIndex, encodedData, bufferInfo); + } + if (mStartRecordTime <= 0L) { + mStartRecordTime = System.currentTimeMillis(); + } else { + long recordTime = System.currentTimeMillis() - mStartRecordTime; + if (recordTime > DEFAULT_RECORD_DURATION) { + stopMuxer(); + + mNumTracks = 0; + mStartRecordTime = 0L; + createMediaMuxer(); + addTrack(mVideoFormat); + } + } + } + + public boolean release() { + synchronized (mMuxer) { + if (++mNumReleases == mNumTracks) { + stopMuxer(); + return true; + } + } + return false; + } + + public void stopMuxer() { + mMuxer.stop(); + mMuxer.release(); + if (mRecordTime > 0 && mRecordTime < System.currentTimeMillis() && !TextUtils.isEmpty(mCurrentPath)) { + insertToDB(mRecordTime, mCurrentPath); + } + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/AudioEncoderCore.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/AudioEncoderCore.java new file mode 100644 index 0000000..889444c --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/AudioEncoderCore.java @@ -0,0 +1,249 @@ +package com.yinuo.library.vlc.encoder; + +import android.annotation.SuppressLint; +import android.media.AudioFormat; +import android.media.AudioRecord; +import android.media.MediaCodec; +import android.media.MediaCodecInfo; +import android.media.MediaFormat; +import android.media.MediaRecorder; +import android.util.Log; +import android.view.Surface; + +import com.common.commonlib.utils.LogUtils; + +import org.easydarwin.PushHelper; +import org.easydarwin.easypusher.BuildConfig; + +import java.io.IOException; +import java.nio.ByteBuffer; + +/** + * Created by liwentian on 17/7/30. + */ + +public class AudioEncoderCore extends MediaEncoderCore implements Runnable { + + private static final String TAG = "audio_record"; + + // AAC Low Overhead Audio Transport Multiplex + private static final String MIME_TYPE = "audio/mp4a-latm"; + + // AAC frame size. Audio encoder input size is a multiple of this + protected static final int SAMPLES_PER_FRAME = 1024; + + protected static final int AUDIO_FORMAT = AudioFormat.ENCODING_PCM_16BIT; + + private int mSampleRate = 8000; + + private int mChannelCount = 1; + + private int mBitRate = 16000; + + private int mMaxInputSize = 1920; + + private AudioRecord mAudioRecord; + + private int mChannelConfig; + + public AudioEncoderCore(AndroidMuxer muxer) { + super(muxer); + + prepareEncoder(); + prepareRecorder(); + } + + private void prepareEncoder() { + MediaFormat format = new MediaFormat(); + + // Set some properties. Failing to specify some of these can cause the MediaCodec + // configure() call to throw an unhelpful exception. + format.setString(MediaFormat.KEY_MIME, MIME_TYPE); + format.setInteger(MediaFormat.KEY_AAC_PROFILE, MediaCodecInfo.CodecProfileLevel.AACObjectLC); + format.setInteger(MediaFormat.KEY_SAMPLE_RATE, mSampleRate); + format.setInteger(MediaFormat.KEY_CHANNEL_COUNT, mChannelCount); + format.setInteger(MediaFormat.KEY_BIT_RATE, mBitRate); + format.setInteger(MediaFormat.KEY_MAX_INPUT_SIZE, mMaxInputSize); + + // Create a MediaCodec encoder, and configure it with our format. Get a Surface + // we can use for input and wrap it with a class that handles the EGL work. + try { + mEncoder = MediaCodec.createEncoderByType(MIME_TYPE); + } catch (IOException e) { + LogUtils.e(e); + } + + mEncoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE); + mEncoder.start(); + + LogUtils.v(String.format("%s prepareEncoder, mEncoder = %s", getClass().getSimpleName(), mEncoder)); + } + + @SuppressLint("MissingPermission") + private void prepareRecorder() { + switch (mChannelCount) { + case 1: + mChannelConfig = AudioFormat.CHANNEL_IN_MONO; + break; + case 2: + mChannelConfig = AudioFormat.CHANNEL_IN_STEREO; + break; + default: + throw new IllegalArgumentException(); + } + + int minBufferSize = AudioRecord.getMinBufferSize(mSampleRate, + mChannelConfig, AUDIO_FORMAT); + + mAudioRecord = new AudioRecord( + MediaRecorder.AudioSource.MIC, // source + mSampleRate, // sample rate, hz + mChannelConfig, // channels + AUDIO_FORMAT, // audio format + minBufferSize); // buffer size (bytes) + } + + @Override + public void start() { + if (!mRecording) { +// mRecording = true; +// mAudioRecord.startRecording(); +// +// TaskUtils.execute(this); + } + } + + @Override + public void stop() { + mRecording = false; + } + + @Override + public Surface getInputSurface() { + return null; + } + + @Override + protected boolean isSurfaceInput() { + return false; + } + + @Override + public void run() { + while (mRecording) { +// drainEncoder(false); +// drainAudio(false); + } + +// drainAudio(true); + + mAudioRecord.stop(); +// drainEncoder(true); + + release(); + } + + private void drainAudio(boolean endOfStream) { +// LogUtils.v(String.format("drainAudio %b", endOfStream)); + + ByteBuffer[] inputBuffers = mEncoder.getInputBuffers(); + int bufferIndex = mEncoder.dequeueInputBuffer(-1); // wait indefinitely + if (bufferIndex >= 0) { + ByteBuffer inputBuffer = inputBuffers[bufferIndex]; + inputBuffer.clear(); + + int len = mAudioRecord.read(inputBuffer, SAMPLES_PER_FRAME * 2); // read blocking + long ptsUs = System.nanoTime() / 1000; + + if (endOfStream) { + mEncoder.queueInputBuffer(bufferIndex, 0, len, ptsUs, MediaCodec.BUFFER_FLAG_END_OF_STREAM); + } else { + mEncoder.queueInputBuffer(bufferIndex, 0, len, ptsUs, 0); + } + } + } + + @Override + public void drainEncoder(boolean endOfStream) { + final int TIMEOUT_USEC = 10000; + if (VERBOSE) Log.d(TAG, "drainEncoder(" + endOfStream + ")"); + + if (endOfStream && isSurfaceInput()) { + if (VERBOSE) Log.d(TAG, "sending EOS to encoder"); + mEncoder.signalEndOfInputStream(); + } + ByteBuffer mBuffer = ByteBuffer.allocate(10240); + ByteBuffer[] encoderOutputBuffers = mEncoder.getOutputBuffers(); + int encoderStatus = mEncoder.dequeueOutputBuffer(mBufferInfo, TIMEOUT_USEC); + + if (encoderStatus == MediaCodec.INFO_TRY_AGAIN_LATER) { + // no output available yet + if (!endOfStream) { + } else { + if (VERBOSE) Log.d(TAG, "no output available, spinning to await EOS"); + } + } else if (encoderStatus == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) { + // not expected for an encoder + encoderOutputBuffers = mEncoder.getOutputBuffers(); + } else if (encoderStatus == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) { + // should happen before receiving buffers, and should only happen once + MediaFormat newFormat = mEncoder.getOutputFormat(); + Log.d(TAG, "encoder output format changed: " + newFormat); + + // now that we have the Magic Goodies, start the muxer +// mTrackIndex = mMuxer.addTrack(newFormat); + } else if (encoderStatus < 0) { + Log.w(TAG, "unexpected result from encoder.dequeueOutputBuffer: " + + encoderStatus); + // let's ignore it + } else { + ByteBuffer encodedData = encoderOutputBuffers[encoderStatus]; + if (encodedData == null) { + throw new RuntimeException("encoderOutputBuffer " + encoderStatus + + " was null"); + } + + if (!mMuxer.isStarted()) { + mBufferInfo.size = 0; + } + + if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) { + // The codec config data was pulled out and fed to the muxer when we got + // the INFO_OUTPUT_FORMAT_CHANGED status. Ignore it. + if (VERBOSE) Log.d(TAG, "ignoring BUFFER_FLAG_CODEC_CONFIG"); + mBufferInfo.size = 0; + } + + if (mBufferInfo.size != 0) { + encodedData.get(mBuffer.array(), 7, mBufferInfo.size); + encodedData.clear(); + mBuffer.position(7 + mBufferInfo.size); + addADTStoPacket(mBuffer.array(), mBufferInfo.size + 7); + mBuffer.flip(); + PushHelper.INSTANCE.pushData(mBuffer.array(), mBufferInfo.size + 7, mBufferInfo.presentationTimeUs / 1000); + if (BuildConfig.DEBUG) + Log.i(TAG, String.format("push audio stamp:%d", mBufferInfo.presentationTimeUs / 1000)); + } + + mEncoder.releaseOutputBuffer(encoderStatus, false); + + if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) { + if (!endOfStream) { + Log.w(TAG, "reached end of stream unexpectedly"); + } else { + if (VERBOSE) Log.d(TAG, "end of stream reached"); + } + } + } + } + + private void addADTStoPacket(byte[] packet, int packetLen) { + packet[0] = (byte) 0xFF; + packet[1] = (byte) 0xF1; + packet[2] = (byte) (((2 - 1) << 6) + (11 << 2) + (1 >> 2)); + packet[3] = (byte) (((1 & 3) << 6) + (packetLen >> 11)); + packet[4] = (byte) ((packetLen & 0x7FF) >> 3); + packet[5] = (byte) (((packetLen & 7) << 5) + 0x1F); + packet[6] = (byte) 0xFC; + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/BaseMovieEncoder.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/BaseMovieEncoder.java new file mode 100644 index 0000000..6266bc5 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/BaseMovieEncoder.java @@ -0,0 +1,339 @@ +/* + * Copyright 2013 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.yinuo.library.vlc.encoder; + +import android.content.Context; +import android.opengl.EGLContext; +import android.os.Handler; +import android.os.Looper; +import android.os.Message; + + +import com.common.commonlib.utils.LogUtils; + +import java.lang.ref.WeakReference; + +/** + * Encode a movie from frames rendered from an external texture image. + *

+ * The object wraps an encoder running on a dedicated thread. The various control messages + * may be sent from arbitrary threads (typically the app UI thread). The encoder thread + * manages both sides of the encoder (feeding and draining); the only external input is + * the GL texture. + *

+ * The design is complicated slightly by the need to create an EGL context that shares state + * with a view that gets restarted if (say) the device orientation changes. When the view + * in question is a GLSurfaceView, we don't have full control over the EGL context creation + * on that side, so we have to bend a bit backwards here. + *

+ * To use: + *

+ *

+ * TODO: tweak the API (esp. textureId) so it's less awkward for simple use cases. + */ +public abstract class BaseMovieEncoder implements Runnable { + + static final int MSG_START_RECORDING = 0; + static final int MSG_STOP_RECORDING = 1; + static final int MSG_FRAME_AVAILABLE = 2; + static final int MSG_QUIT = 4; + + // ----- accessed exclusively by encoder thread ----- + private WindowSurface mInputWindowSurface; + private EglCore mEglCore; + + private MediaEncoderCore mVideoEncoder; + + private AudioEncoderCore mAudioEncoder; + + // ----- accessed by multiple threads ----- + protected volatile EncoderHandler mHandler; + + private Object mReadyFence = new Object(); // guards ready/running + private volatile boolean mReady; + private volatile boolean mRunning; + + protected Context mContext; + + protected int mWidth, mHeight; + + private boolean useHevc = false; + + public BaseMovieEncoder(Context context, int width, int height, boolean hevc) { + mContext = context; + mWidth = width; + mHeight = height; + useHevc = hevc; + } + + /** + * Encoder configuration. + *

+ * Object is immutable, which means we can safely pass it between threads without + * explicit synchronization (and don't need to worry about it getting tweaked out from + * under us). + *

+ * TODO: make frame rate and iframe interval configurable? Maybe use builder pattern + * with reasonable defaults for those and bit rate. + */ + public static class EncoderConfig { + AndroidMuxer mMuxer; + + final EGLContext mEglContext; + + public EncoderConfig(EGLContext sharedEglContext) { + mEglContext = sharedEglContext; + mMuxer = new AndroidMuxer(); + } + + @Override + public String toString() { + return "EncoderConfig: " + "' ctxt=" + mEglContext; + } + } + + /** + * Tells the video recorder to start recording. (Call from non-encoder thread.) + *

+ * Creates a new thread, which will create an encoder using the provided configuration. + *

+ * Returns after the recorder thread has started and is ready to accept Messages. The + * encoder may not yet be fully configured. + */ + public void startRecording(EncoderConfig config) { + synchronized (mReadyFence) { + if (mRunning) { + return; + } + mRunning = true; + new Thread(this, "TextureMovieEncoder").start(); + while (!mReady) { + try { + mReadyFence.wait(); + } catch (InterruptedException ie) { + // ignore + } + } + } + + LogUtils.v(String.format("startRecording called")); + mHandler.sendMessage(mHandler.obtainMessage(MSG_START_RECORDING, config)); + } + + /** + * Tells the video recorder to stop recording. (Call from non-encoder thread.) + *

+ * Returns immediately; the encoder/muxer may not yet be finished creating the movie. + *

+ * TODO: have the encoder thread invoke a callback on the UI thread just before it shuts down + * so we can provide reasonable status UI (and let the caller know that movie encoding + * has completed). + */ + public void stopRecording() { + mHandler.sendMessage(mHandler.obtainMessage(MSG_STOP_RECORDING)); + mHandler.sendMessage(mHandler.obtainMessage(MSG_QUIT)); + // We don't know when these will actually finish (or even start). We don't want to + // delay the UI thread though, so we return immediately. + } + + /** + * Returns true if recording has been started. + */ + public boolean isRecording() { + synchronized (mReadyFence) { + return mRunning; + } + } + + public abstract void onPrepareEncoder(); + + public abstract void onFrameAvailable(Object o, long timestamp); + + /** + * Tells the video recorder that a new frame is available. (Call from non-encoder thread.) + *

+ * This function sends a message and returns immediately. This isn't sufficient -- we + * don't want the caller to latch a new frame until we're done with this one -- but we + * can get away with it so long as the input frame rate is reasonable and the encoder + * thread doesn't stall. + *

+ * TODO: either block here until the texture has been rendered onto the encoder surface, + * or have a separate "block if still busy" method that the caller can execute immediately + * before it calls updateTexImage(). The latter is preferred because we don't want to + * stall the caller while this thread does work. + */ + public void frameAvailable(Object object, long timestamp) { + synchronized (mReadyFence) { + if (!mReady) { + return; + } + } + + if (timestamp == 0) { + // Seeing this after device is toggled off/on with power button. The + // first frame back has a zero timestamp. + // + // MPEG4Writer thinks this is cause to abort() in native code, so it's very + // important that we just ignore the frame. + return; + } + + onFrameAvailable(object, timestamp); + } + + /** + * Encoder thread entry point. Establishes Looper/Handler and waits for messages. + *

+ * + * @see Thread#run() + */ + @Override + public void run() { + // Establish a Looper for this thread, and define a Handler for it. + Looper.prepare(); + synchronized (mReadyFence) { + mHandler = new EncoderHandler(this); + mReady = true; + mReadyFence.notify(); + } + Looper.loop(); + + synchronized (mReadyFence) { + mReady = mRunning = false; + mHandler = null; + } + } + + + /** + * Handles encoder state change requests. The handler is created on the encoder thread. + */ + static class EncoderHandler extends Handler { + private WeakReference mWeakEncoder; + + public EncoderHandler(BaseMovieEncoder encoder) { + mWeakEncoder = new WeakReference(encoder); + } + + @Override // runs on encoder thread + public void handleMessage(Message inputMessage) { + int what = inputMessage.what; + Object obj = inputMessage.obj; + + BaseMovieEncoder encoder = mWeakEncoder.get(); + if (encoder == null) { + return; + } + + switch (what) { + case MSG_START_RECORDING: + encoder.handleStartRecording((EncoderConfig) obj); + break; + case MSG_STOP_RECORDING: + encoder.handleStopRecording(); + break; + case MSG_FRAME_AVAILABLE: + long timestamp = (((long) inputMessage.arg1) << 32) | + (((long) inputMessage.arg2) & 0xffffffffL); + encoder.handleFrameAvailable(timestamp); + break; + case MSG_QUIT: + Looper.myLooper().quit(); + break; + default: + throw new RuntimeException("Unhandled msg what=" + what); + } + } + } + + /** + * Starts recording. + */ + private void handleStartRecording(EncoderConfig config) { + LogUtils.v(String.format("handleStartRecording")); + prepareEncoder(config.mMuxer, config.mEglContext, mWidth, mHeight); + onPrepareEncoder(); + } + + /** + * Handles notification of an available frame. + *

+ * The texture is rendered onto the encoder's input surface, along with a moving + * box (just because we can). + *

+ * + * @param timestampNanos The frame's timestamp, from SurfaceTexture. + */ + private void handleFrameAvailable(long timestampNanos) { + mVideoEncoder.start(); + mAudioEncoder.start(); + + onFrameAvailable(); + + mInputWindowSurface.setPresentationTime(timestampNanos); + mInputWindowSurface.swapBuffers(); + } + + public abstract void onFrameAvailable(); + + /** + * Handles a request to stop encoding. + */ + private void handleStopRecording() { + mVideoEncoder.stop(); + mAudioEncoder.stop(); + releaseEncoder(); + } + + private void prepareEncoder(AndroidMuxer muxer, EGLContext sharedContext, int width, int height) { + mWidth = width; + mHeight = height; + + if (useHevc){ + mVideoEncoder = new VideoEncoderCoreHevc(muxer, width, height); + }else { + mVideoEncoder = new VideoEncoderCoreAvc(muxer, width, height); + } + + mAudioEncoder = new AudioEncoderCore(muxer); + + mEglCore = new EglCore(sharedContext, EglCore.FLAG_RECORDABLE); + + mInputWindowSurface = new WindowSurface(mEglCore, mVideoEncoder.getInputSurface(), true); + mInputWindowSurface.makeCurrent(); + } + + private void releaseEncoder() { + mVideoEncoder.release(); + + if (mInputWindowSurface != null) { + mInputWindowSurface.release(); + mInputWindowSurface = null; + } + if (mEglCore != null) { + mEglCore.release(); + mEglCore = null; + } + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/CameraHelper.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/CameraHelper.java new file mode 100644 index 0000000..6655e46 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/CameraHelper.java @@ -0,0 +1,216 @@ +package com.yinuo.library.vlc.encoder; + +import android.annotation.TargetApi; +import android.app.Activity; +import android.hardware.Camera; +import android.os.Build; +import android.os.Environment; +import android.view.Surface; + +import java.io.File; +import java.text.SimpleDateFormat; +import java.util.List; +import java.util.Locale; + +/** + * Created by liwentian on 2017/8/29. + */ + +public class CameraHelper { + + public static final int MEDIA_TYPE_IMAGE = 1; + public static final int MEDIA_TYPE_VIDEO = 2; + + public static int getFrontCameraId() { + int frontIdx = 0; + Camera.CameraInfo cameraInfo = new Camera.CameraInfo(); + for (int i = 0; i < Camera.getNumberOfCameras(); i++) { + Camera.getCameraInfo(i, cameraInfo); + + if (cameraInfo.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) { + frontIdx = i; + break; + } + } + return frontIdx; + } + + public static int getDisplayOrientation(Activity activity, int cameraId) { + Camera.CameraInfo info = new Camera.CameraInfo(); + Camera.getCameraInfo(cameraId, info); + int rotation = activity.getWindowManager().getDefaultDisplay().getRotation(); + + int degrees = 0; + switch (rotation) { + case Surface.ROTATION_0: + degrees = 0; + break; + case Surface.ROTATION_90: + degrees = 90; + break; + case Surface.ROTATION_180: + degrees = 180; + break; + case Surface.ROTATION_270: + degrees = 270; + break; + } + int result; + if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) { + result = (info.orientation + degrees) % 360; + result = (360 - result) % 360; // compensate the mirror + } else { + // back-facing + result = (info.orientation - degrees + 360) % 360; + } + + return result; + } + + /** + * Iterate over supported camera video sizes to see which one best fits the + * dimensions of the given view while maintaining the aspect ratio. If none can, + * be lenient with the aspect ratio. + * + * @param supportedVideoSizes Supported camera video sizes. + * @param previewSizes Supported camera preview sizes. + * @param w The width of the view. + * @param h The height of the view. + * @return Best match camera video size to fit in the view. + */ + public static Camera.Size getOptimalVideoSize(List supportedVideoSizes, + List previewSizes, int w, int h) { + // Use a very small tolerance because we want an exact match. + final double ASPECT_TOLERANCE = 0.1; + double targetRatio = (double) w / h; + + // Supported video sizes list might be null, it means that we are allowed to use the preview + // sizes + List videoSizes; + if (supportedVideoSizes != null) { + videoSizes = supportedVideoSizes; + } else { + videoSizes = previewSizes; + } + Camera.Size optimalSize = null; + + // Start with max value and refine as we iterate over available video sizes. This is the + // minimum difference between view and camera height. + double minDiff = Double.MAX_VALUE; + + // Target view height + int targetHeight = h; + + // Try to find a video size that matches aspect ratio and the target view size. + // Iterate over all available sizes and pick the largest size that can fit in the view and + // still maintain the aspect ratio. + for (Camera.Size size : videoSizes) { + double ratio = (double) size.width / size.height; + if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) + continue; + if (Math.abs(size.height - targetHeight) < minDiff && previewSizes.contains(size)) { + optimalSize = size; + minDiff = Math.abs(size.height - targetHeight); + } + } + + // Cannot find video size that matches the aspect ratio, ignore the requirement + if (optimalSize == null) { + minDiff = Double.MAX_VALUE; + for (Camera.Size size : videoSizes) { + if (Math.abs(size.height - targetHeight) < minDiff && previewSizes.contains(size)) { + optimalSize = size; + minDiff = Math.abs(size.height - targetHeight); + } + } + } + return optimalSize; + } + + /** + * @return the default camera on the device. Return null if there is no camera on the device. + */ + public static Camera getDefaultCameraInstance() { + int front = getFrontCameraId(); + return Camera.open(front); + } + + + /** + * @return the default rear/back facing camera on the device. Returns null if camera is not + * available. + */ + public static Camera getDefaultBackFacingCameraInstance() { + return getDefaultCamera(Camera.CameraInfo.CAMERA_FACING_BACK); + } + + /** + * @return the default front facing camera on the device. Returns null if camera is not + * available. + */ + public static Camera getDefaultFrontFacingCameraInstance() { + return getDefaultCamera(Camera.CameraInfo.CAMERA_FACING_FRONT); + } + + + /** + * @param position Physical position of the camera i.e Camera.CameraInfo.CAMERA_FACING_FRONT + * or Camera.CameraInfo.CAMERA_FACING_BACK. + * @return the default camera on the device. Returns null if camera is not available. + */ + @TargetApi(Build.VERSION_CODES.GINGERBREAD) + private static Camera getDefaultCamera(int position) { + // Find the total number of cameras available + int mNumberOfCameras = Camera.getNumberOfCameras(); + + // Find the ID of the back-facing ("default") camera + Camera.CameraInfo cameraInfo = new Camera.CameraInfo(); + for (int i = 0; i < mNumberOfCameras; i++) { + Camera.getCameraInfo(i, cameraInfo); + if (cameraInfo.facing == position) { + return Camera.open(i); + + } + } + + return null; + } + + /** + * Creates a media file in the {@code Environment.DIRECTORY_PICTURES} directory. The directory + * is persistent and available to other applications like gallery. + * + * @param type Media type. Can be video or image. + * @param defaultRecordDuration + * @return A file object pointing to the newly created file. + */ + public static File getOutputMediaFile(int type, long time, long duration) { + // To be safe, you should check that the SDCard is mounted + // using Environment.getExternalStorageState() before doing this. + if (!Environment.getExternalStorageState().equalsIgnoreCase(Environment.MEDIA_MOUNTED)) { + return null; + } + + File mediaStorageDir = Environment.getExternalStoragePublicDirectory("video"); + if (!mediaStorageDir.exists() && !mediaStorageDir.mkdirs()) { + return null; + } + + // Create a media file name + SimpleDateFormat format = new SimpleDateFormat("yyyyMMddHHmmss", Locale.CHINA); + String timeStamp = format.format(time); + String endTimeStamp = format.format(time + duration); + File mediaFile; + if (type == MEDIA_TYPE_IMAGE) { + mediaFile = new File(mediaStorageDir.getPath() + File.separator + + "IMG_" + timeStamp + ".jpg"); + } else if (type == MEDIA_TYPE_VIDEO) { + mediaFile = new File(mediaStorageDir.getPath() + File.separator + + "VID_" + timeStamp + "_" + endTimeStamp + ".mp4"); + } else { + return null; + } + + return mediaFile; + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/EglCore.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/EglCore.java new file mode 100644 index 0000000..f1d1751 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/EglCore.java @@ -0,0 +1,376 @@ +/* + * Copyright 2013 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.yinuo.library.vlc.encoder; + +import android.graphics.SurfaceTexture; +import android.opengl.EGL14; +import android.opengl.EGLConfig; +import android.opengl.EGLContext; +import android.opengl.EGLDisplay; +import android.opengl.EGLExt; +import android.opengl.EGLSurface; +import android.util.Log; +import android.view.Surface; + +/** + * Core EGL state (display, context, config). + *

+ * The EGLContext must only be attached to one thread at a time. This class is not thread-safe. + */ +public final class EglCore { + private static final String TAG = GlUtil.TAG; + + /** + * Constructor flag: surface must be recordable. This discourages EGL from using a + * pixel format that cannot be converted efficiently to something usable by the video + * encoder. + */ + public static final int FLAG_RECORDABLE = 0x01; + + /** + * Constructor flag: ask for GLES3, fall back to GLES2 if not available. Without this + * flag, GLES2 is used. + */ + public static final int FLAG_TRY_GLES3 = 0x02; + + // Android-specific extension. + private static final int EGL_RECORDABLE_ANDROID = 0x3142; + + private EGLDisplay mEGLDisplay = EGL14.EGL_NO_DISPLAY; + private EGLContext mEGLContext = EGL14.EGL_NO_CONTEXT; + private EGLConfig mEGLConfig = null; + private int mGlVersion = -1; + + + /** + * Prepares EGL display and context. + *

+ * Equivalent to EglCore(null, 0). + */ + public EglCore() { + this(null, 0); + } + + /** + * Prepares EGL display and context. + *

+ * @param sharedContext The context to share, or null if sharing is not desired. + * @param flags Configuration bit flags, e.g. FLAG_RECORDABLE. + */ + public EglCore(EGLContext sharedContext, int flags) { + if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { + throw new RuntimeException("EGL already set up"); + } + + if (sharedContext == null) { + sharedContext = EGL14.EGL_NO_CONTEXT; + } + + mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); + if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { + throw new RuntimeException("unable to get EGL14 display"); + } + int[] version = new int[2]; + if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { + mEGLDisplay = null; + throw new RuntimeException("unable to initialize EGL14"); + } + + // Try to get a GLES3 context, if requested. + if ((flags & FLAG_TRY_GLES3) != 0) { + //Log.d(TAG, "Trying GLES 3"); + EGLConfig config = getConfig(flags, 3); + if (config != null) { + int[] attrib3_list = { + EGL14.EGL_CONTEXT_CLIENT_VERSION, 3, + EGL14.EGL_NONE + }; + EGLContext context = EGL14.eglCreateContext(mEGLDisplay, config, sharedContext, + attrib3_list, 0); + + if (EGL14.eglGetError() == EGL14.EGL_SUCCESS) { + //Log.d(TAG, "Got GLES 3 config"); + mEGLConfig = config; + mEGLContext = context; + mGlVersion = 3; + } + } + } + if (mEGLContext == EGL14.EGL_NO_CONTEXT) { // GLES 2 only, or GLES 3 attempt failed + //Log.d(TAG, "Trying GLES 2"); + EGLConfig config = getConfig(flags, 2); + if (config == null) { + throw new RuntimeException("Unable to find a suitable EGLConfig"); + } + int[] attrib2_list = { + EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, + EGL14.EGL_NONE + }; + EGLContext context = EGL14.eglCreateContext(mEGLDisplay, config, sharedContext, + attrib2_list, 0); + checkEglError("eglCreateContext"); + mEGLConfig = config; + mEGLContext = context; + mGlVersion = 2; + } + + // Confirm with query. + int[] values = new int[1]; + EGL14.eglQueryContext(mEGLDisplay, mEGLContext, EGL14.EGL_CONTEXT_CLIENT_VERSION, + values, 0); + Log.d(TAG, "EGLContext created, client version " + values[0]); + } + + /** + * Finds a suitable EGLConfig. + * + * @param flags Bit flags from constructor. + * @param version Must be 2 or 3. + */ + private EGLConfig getConfig(int flags, int version) { + int renderableType = EGL14.EGL_OPENGL_ES2_BIT; + if (version >= 3) { + renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR; + } + + // The actual surface is generally RGBA or RGBX, so situationally omitting alpha + // doesn't really help. It can also lead to a huge performance hit on glReadPixels() + // when reading into a GL_RGBA buffer. + int[] attribList = { + EGL14.EGL_RED_SIZE, 8, + EGL14.EGL_GREEN_SIZE, 8, + EGL14.EGL_BLUE_SIZE, 8, + EGL14.EGL_ALPHA_SIZE, 8, + //EGL14.EGL_DEPTH_SIZE, 16, + //EGL14.EGL_STENCIL_SIZE, 8, + EGL14.EGL_RENDERABLE_TYPE, renderableType, + EGL14.EGL_NONE, 0, // placeholder for recordable [@-3] + EGL14.EGL_NONE + }; + if ((flags & FLAG_RECORDABLE) != 0) { + attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID; + attribList[attribList.length - 2] = 1; + } + EGLConfig[] configs = new EGLConfig[1]; + int[] numConfigs = new int[1]; + if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, + numConfigs, 0)) { + Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig"); + return null; + } + return configs[0]; + } + + /** + * Discards all resources held by this class, notably the EGL context. This must be + * called from the thread where the context was created. + *

+ * On completion, no context will be current. + */ + public void release() { + if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { + // Android is unusual in that it uses a reference-counted EGLDisplay. So for + // every eglInitialize() we need an eglTerminate(). + EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, + EGL14.EGL_NO_CONTEXT); + EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); + EGL14.eglReleaseThread(); + EGL14.eglTerminate(mEGLDisplay); + } + + mEGLDisplay = EGL14.EGL_NO_DISPLAY; + mEGLContext = EGL14.EGL_NO_CONTEXT; + mEGLConfig = null; + } + + @Override + protected void finalize() throws Throwable { + try { + if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { + // We're limited here -- finalizers don't run on the thread that holds + // the EGL state, so if a surface or context is still current on another + // thread we can't fully release it here. Exceptions thrown from here + // are quietly discarded. Complain in the log file. + Log.w(TAG, "WARNING: EglCore was not explicitly released -- state may be leaked"); + release(); + } + } finally { + super.finalize(); + } + } + + /** + * Destroys the specified surface. Note the EGLSurface won't actually be destroyed if it's + * still current in a context. + */ + public void releaseSurface(EGLSurface eglSurface) { + EGL14.eglDestroySurface(mEGLDisplay, eglSurface); + } + + /** + * Creates an EGL surface associated with a Surface. + *

+ * If this is destined for MediaCodec, the EGLConfig should have the "recordable" attribute. + */ + public EGLSurface createWindowSurface(Object surface) { + if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) { + throw new RuntimeException("invalid surface: " + surface); + } + + // Create a window surface, and attach it to the Surface we received. + int[] surfaceAttribs = { + EGL14.EGL_NONE + }; + EGLSurface eglSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, surface, + surfaceAttribs, 0); + checkEglError("eglCreateWindowSurface"); + if (eglSurface == null) { + throw new RuntimeException("surface was null"); + } + return eglSurface; + } + + /** + * Creates an EGL surface associated with an offscreen buffer. + */ + public EGLSurface createOffscreenSurface(int width, int height) { + int[] surfaceAttribs = { + EGL14.EGL_WIDTH, width, + EGL14.EGL_HEIGHT, height, + EGL14.EGL_NONE + }; + EGLSurface eglSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig, + surfaceAttribs, 0); + checkEglError("eglCreatePbufferSurface"); + if (eglSurface == null) { + throw new RuntimeException("surface was null"); + } + return eglSurface; + } + + /** + * Makes our EGL context current, using the supplied surface for both "draw" and "read". + */ + public void makeCurrent(EGLSurface eglSurface) { + if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { + // called makeCurrent() before create? + Log.d(TAG, "NOTE: makeCurrent w/o display"); + } + if (!EGL14.eglMakeCurrent(mEGLDisplay, eglSurface, eglSurface, mEGLContext)) { + throw new RuntimeException("eglMakeCurrent failed"); + } + } + + /** + * Makes our EGL context current, using the supplied "draw" and "read" surfaces. + */ + public void makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) { + if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { + // called makeCurrent() before create? + Log.d(TAG, "NOTE: makeCurrent w/o display"); + } + if (!EGL14.eglMakeCurrent(mEGLDisplay, drawSurface, readSurface, mEGLContext)) { + throw new RuntimeException("eglMakeCurrent(draw,read) failed"); + } + } + + /** + * Makes no context current. + */ + public void makeNothingCurrent() { + if (!EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, + EGL14.EGL_NO_CONTEXT)) { + throw new RuntimeException("eglMakeCurrent failed"); + } + } + + /** + * Calls eglSwapBuffers. Use this to "publish" the current frame. + * + * @return false on failure + */ + public boolean swapBuffers(EGLSurface eglSurface) { + return EGL14.eglSwapBuffers(mEGLDisplay, eglSurface); + } + + /** + * Sends the presentation time stamp to EGL. Time is expressed in nanoseconds. + */ + public void setPresentationTime(EGLSurface eglSurface, long nsecs) { + EGLExt.eglPresentationTimeANDROID(mEGLDisplay, eglSurface, nsecs); + } + + /** + * Returns true if our context and the specified surface are current. + */ + public boolean isCurrent(EGLSurface eglSurface) { + return mEGLContext.equals(EGL14.eglGetCurrentContext()) && + eglSurface.equals(EGL14.eglGetCurrentSurface(EGL14.EGL_DRAW)); + } + + /** + * Performs a simple surface query. + */ + public int querySurface(EGLSurface eglSurface, int what) { + int[] value = new int[1]; + EGL14.eglQuerySurface(mEGLDisplay, eglSurface, what, value, 0); + return value[0]; + } + + /** + * Queries a string value. + */ + public String queryString(int what) { + return EGL14.eglQueryString(mEGLDisplay, what); + } + + /** + * Returns the GLES version this context is configured for (currently 2 or 3). + */ + public int getGlVersion() { + return mGlVersion; + } + + /** + * Writes the current display, context, and surface to the log. + */ + public static void logCurrent(String msg) { + EGLDisplay display; + EGLContext context; + EGLSurface surface; + + display = EGL14.eglGetCurrentDisplay(); + context = EGL14.eglGetCurrentContext(); + surface = EGL14.eglGetCurrentSurface(EGL14.EGL_DRAW); + Log.i(TAG, "Current EGL (" + msg + "): display=" + display + ", context=" + context + + ", surface=" + surface); + } + + /** + * Checks for EGL errors. Throws an exception if an error has been raised. + */ + private void checkEglError(String msg) { + int error; + if ((error = EGL14.eglGetError()) != EGL14.EGL_SUCCESS) { + throw new RuntimeException(msg + ": EGL error: 0x" + Integer.toHexString(error)); + } + } + + public EGLContext getEGLContext() { + return mEGLContext; + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/EglSurfaceBase.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/EglSurfaceBase.java new file mode 100644 index 0000000..e7b4815 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/EglSurfaceBase.java @@ -0,0 +1,197 @@ +/* + * Copyright 2013 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.yinuo.library.vlc.encoder; + +import android.graphics.Bitmap; +import android.opengl.EGL14; +import android.opengl.EGLSurface; +import android.opengl.GLES20; +import android.util.Log; + +import java.io.BufferedOutputStream; +import java.io.File; +import java.io.FileOutputStream; +import java.io.IOException; +import java.nio.ByteBuffer; +import java.nio.ByteOrder; + +/** + * Common base class for EGL surfaces. + *

+ * There can be multiple surfaces associated with a single context. + */ +public class EglSurfaceBase { + protected static final String TAG = GlUtil.TAG; + + // EglCore object we're associated with. It may be associated with multiple surfaces. + protected EglCore mEglCore; + + private EGLSurface mEGLSurface = EGL14.EGL_NO_SURFACE; + private int mWidth = -1; + private int mHeight = -1; + + protected EglSurfaceBase(EglCore eglCore) { + mEglCore = eglCore; + } + + /** + * Creates a window surface. + *

+ * @param surface May be a Surface or SurfaceTexture. + */ + public void createWindowSurface(Object surface) { + if (mEGLSurface != EGL14.EGL_NO_SURFACE) { + throw new IllegalStateException("surface already created"); + } + mEGLSurface = mEglCore.createWindowSurface(surface); + + // Don't cache width/height here, because the size of the underlying surface can change + // out from under us (see e.g. HardwareScalerActivity). + //mWidth = mEglCore.querySurface(mEGLSurface, EGL14.EGL_WIDTH); + //mHeight = mEglCore.querySurface(mEGLSurface, EGL14.EGL_HEIGHT); + } + + /** + * Creates an off-screen surface. + */ + public void createOffscreenSurface(int width, int height) { + if (mEGLSurface != EGL14.EGL_NO_SURFACE) { + throw new IllegalStateException("surface already created"); + } + mEGLSurface = mEglCore.createOffscreenSurface(width, height); + mWidth = width; + mHeight = height; + } + + /** + * Returns the surface's width, in pixels. + *

+ * If this is called on a window surface, and the underlying surface is in the process + * of changing size, we may not see the new size right away (e.g. in the "surfaceChanged" + * callback). The size should match after the next buffer swap. + */ + public int getWidth() { + if (mWidth < 0) { + return mEglCore.querySurface(mEGLSurface, EGL14.EGL_WIDTH); + } else { + return mWidth; + } + } + + /** + * Returns the surface's height, in pixels. + */ + public int getHeight() { + if (mHeight < 0) { + return mEglCore.querySurface(mEGLSurface, EGL14.EGL_HEIGHT); + } else { + return mHeight; + } + } + + /** + * Release the EGL surface. + */ + public void releaseEglSurface() { + mEglCore.releaseSurface(mEGLSurface); + mEGLSurface = EGL14.EGL_NO_SURFACE; + mWidth = mHeight = -1; + } + + /** + * Makes our EGL context and surface current. + */ + public void makeCurrent() { + mEglCore.makeCurrent(mEGLSurface); + } + + /** + * Makes our EGL context and surface current for drawing, using the supplied surface + * for reading. + */ + public void makeCurrentReadFrom(EglSurfaceBase readSurface) { + mEglCore.makeCurrent(mEGLSurface, readSurface.mEGLSurface); + } + + /** + * Calls eglSwapBuffers. Use this to "publish" the current frame. + * + * @return false on failure + */ + public boolean swapBuffers() { + boolean result = mEglCore.swapBuffers(mEGLSurface); + if (!result) { + Log.d(TAG, "WARNING: swapBuffers() failed"); + } + return result; + } + + /** + * Sends the presentation time stamp to EGL. + * + * @param nsecs Timestamp, in nanoseconds. + */ + public void setPresentationTime(long nsecs) { + mEglCore.setPresentationTime(mEGLSurface, nsecs); + } + + /** + * Saves the EGL surface to a file. + *

+ * Expects that this object's EGL surface is current. + */ + public void saveFrame(File file) throws IOException { + if (!mEglCore.isCurrent(mEGLSurface)) { + throw new RuntimeException("Expected EGL context/surface is not current"); + } + + // glReadPixels fills in a "direct" ByteBuffer with what is essentially big-endian RGBA + // data (i.e. a byte of red, followed by a byte of green...). While the Bitmap + // constructor that takes an int[] wants little-endian ARGB (blue/red swapped), the + // Bitmap "copy pixels" method wants the same format GL provides. + // + // Ideally we'd have some way to re-use the ByteBuffer, especially if we're calling + // here often. + // + // Making this even more interesting is the upside-down nature of GL, which means + // our output will look upside down relative to what appears on screen if the + // typical GL conventions are used. + + String filename = file.toString(); + + int width = getWidth(); + int height = getHeight(); + ByteBuffer buf = ByteBuffer.allocateDirect(width * height * 4); + buf.order(ByteOrder.LITTLE_ENDIAN); + GLES20.glReadPixels(0, 0, width, height, + GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, buf); + GlUtil.checkGlError("glReadPixels"); + buf.rewind(); + + BufferedOutputStream bos = null; + try { + bos = new BufferedOutputStream(new FileOutputStream(filename)); + Bitmap bmp = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); + bmp.copyPixelsFromBuffer(buf); + bmp.compress(Bitmap.CompressFormat.PNG, 90, bos); + bmp.recycle(); + } finally { + if (bos != null) bos.close(); + } + Log.d(TAG, "Saved " + width + "x" + height + " frame as '" + filename + "'"); + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/GlUtil.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/GlUtil.java new file mode 100644 index 0000000..ad0c0d6 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/GlUtil.java @@ -0,0 +1,195 @@ +/* + * Copyright 2014 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.yinuo.library.vlc.encoder; + +import android.opengl.GLES20; +import android.opengl.GLES30; +import android.opengl.Matrix; +import android.util.Log; + +import java.nio.ByteBuffer; +import java.nio.ByteOrder; +import java.nio.FloatBuffer; + +/** + * Some OpenGL utility functions. + */ +public class GlUtil { + public static final String TAG = "Grafika"; + + /** Identity matrix for general use. Don't modify or life will get weird. */ + public static final float[] IDENTITY_MATRIX; + static { + IDENTITY_MATRIX = new float[16]; + Matrix.setIdentityM(IDENTITY_MATRIX, 0); + } + + private static final int SIZEOF_FLOAT = 4; + + + private GlUtil() {} // do not instantiate + + /** + * Creates a new program from the supplied vertex and fragment shaders. + * + * @return A handle to the program, or 0 on failure. + */ + public static int createProgram(String vertexSource, String fragmentSource) { + int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); + if (vertexShader == 0) { + return 0; + } + int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); + if (pixelShader == 0) { + return 0; + } + + int program = GLES20.glCreateProgram(); + checkGlError("glCreateProgram"); + if (program == 0) { + Log.e(TAG, "Could not create program"); + } + GLES20.glAttachShader(program, vertexShader); + checkGlError("glAttachShader"); + GLES20.glAttachShader(program, pixelShader); + checkGlError("glAttachShader"); + GLES20.glLinkProgram(program); + int[] linkStatus = new int[1]; + GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); + if (linkStatus[0] != GLES20.GL_TRUE) { + Log.e(TAG, "Could not link program: "); + Log.e(TAG, GLES20.glGetProgramInfoLog(program)); + GLES20.glDeleteProgram(program); + program = 0; + } + return program; + } + + /** + * Compiles the provided shader source. + * + * @return A handle to the shader, or 0 on failure. + */ + public static int loadShader(int shaderType, String source) { + int shader = GLES20.glCreateShader(shaderType); + checkGlError("glCreateShader type=" + shaderType); + GLES20.glShaderSource(shader, source); + GLES20.glCompileShader(shader); + int[] compiled = new int[1]; + GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); + if (compiled[0] == 0) { + Log.e(TAG, "Could not compile shader " + shaderType + ":"); + Log.e(TAG, " " + GLES20.glGetShaderInfoLog(shader)); + GLES20.glDeleteShader(shader); + shader = 0; + } + return shader; + } + + /** + * Checks to see if a GLES error has been raised. + */ + public static void checkGlError(String op) { + int error = GLES20.glGetError(); + if (error != GLES20.GL_NO_ERROR) { + String msg = op + ": glError 0x" + Integer.toHexString(error); + Log.e(TAG, msg); + throw new RuntimeException(msg); + } + } + + /** + * Checks to see if the location we obtained is valid. GLES returns -1 if a label + * could not be found, but does not set the GL error. + *

+ * Throws a RuntimeException if the location is invalid. + */ + public static void checkLocation(int location, String label) { + if (location < 0) { + throw new RuntimeException("Unable to locate '" + label + "' in program"); + } + } + + /** + * Creates a texture from raw data. + * + * @param data Image data, in a "direct" ByteBuffer. + * @param width Texture width, in pixels (not bytes). + * @param height Texture height, in pixels. + * @param format Image data format (use constant appropriate for glTexImage2D(), e.g. GL_RGBA). + * @return Handle to texture. + */ + public static int createImageTexture(ByteBuffer data, int width, int height, int format) { + int[] textureHandles = new int[1]; + int textureHandle; + + GLES20.glGenTextures(1, textureHandles, 0); + textureHandle = textureHandles[0]; + GlUtil.checkGlError("glGenTextures"); + + // Bind the texture handle to the 2D texture target. + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureHandle); + + // Configure min/mag filtering, i.e. what scaling method do we use if what we're rendering + // is smaller or larger than the source image. + GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, + GLES20.GL_LINEAR); + GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, + GLES20.GL_LINEAR); + GlUtil.checkGlError("loadImageTexture"); + + // Load the data from the buffer into the texture handle. + GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, /*level*/ 0, format, + width, height, /*border*/ 0, format, GLES20.GL_UNSIGNED_BYTE, data); + GlUtil.checkGlError("loadImageTexture"); + + return textureHandle; + } + + /** + * Allocates a direct float buffer, and populates it with the float array data. + */ + public static FloatBuffer createFloatBuffer(float[] coords) { + // Allocate a direct ByteBuffer, using 4 bytes per float, and copy coords into it. + ByteBuffer bb = ByteBuffer.allocateDirect(coords.length * SIZEOF_FLOAT); + bb.order(ByteOrder.nativeOrder()); + FloatBuffer fb = bb.asFloatBuffer(); + fb.put(coords); + fb.position(0); + return fb; + } + + /** + * Writes GL version info to the log. + */ + public static void logVersionInfo() { + Log.i(TAG, "vendor : " + GLES20.glGetString(GLES20.GL_VENDOR)); + Log.i(TAG, "renderer: " + GLES20.glGetString(GLES20.GL_RENDERER)); + Log.i(TAG, "version : " + GLES20.glGetString(GLES20.GL_VERSION)); + + if (false) { + int[] values = new int[1]; + GLES30.glGetIntegerv(GLES30.GL_MAJOR_VERSION, values, 0); + int majorVersion = values[0]; + GLES30.glGetIntegerv(GLES30.GL_MINOR_VERSION, values, 0); + int minorVersion = values[0]; + if (GLES30.glGetError() == GLES30.GL_NO_ERROR) { + Log.i(TAG, "iversion: " + majorVersion + "." + minorVersion); + } + } + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/MediaEncoderCore.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/MediaEncoderCore.java new file mode 100644 index 0000000..1a86d03 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/MediaEncoderCore.java @@ -0,0 +1,119 @@ +package com.yinuo.library.vlc.encoder; + +import android.media.MediaCodec; +import android.os.Build; +import android.os.Bundle; +import android.view.Surface; + + +import com.common.commonlib.utils.LogUtils; + +import java.io.FileNotFoundException; +import java.io.FileOutputStream; +import java.io.IOException; + +/** + * Created by liwentian on 17/8/1. + */ + +public abstract class MediaEncoderCore { + + protected final String TAG = getClass().getSimpleName(); + + protected static final boolean VERBOSE = true; + + protected AndroidMuxer mMuxer; + + protected MediaCodec mEncoder; + + protected int mTrackIndex = -1; + + protected volatile boolean mRecording; + + protected MediaCodec.BufferInfo mBufferInfo; + + public MediaEncoderCore(AndroidMuxer muxer) { + LogUtils.v(String.format("%s called", getClass().getSimpleName())); + mMuxer = muxer; + mBufferInfo = new MediaCodec.BufferInfo(); + } + + public abstract void start(); + + public abstract void stop(); + + /** + * Extracts all pending data from the encoder and forwards it to the muxer. + *

+ * If endOfStream is not set, this returns when there is no more data to drain. If it + * is set, we send EOS to the encoder, and then iterate until we see EOS on the output. + * Calling this with endOfStream set should be done once, right before stopping the muxer. + *

+ * We're just using the muxer to get a .mp4 file (instead of a raw H.264 stream). We're + * not recording audio. + */ + long timeStamp; + + public abstract Surface getInputSurface(); + + public abstract void drainEncoder(boolean endOfStream); + + void buildKeyFrame() { + if (System.currentTimeMillis() - timeStamp >= 1000) {//1000毫秒后,设置参数 + timeStamp = System.currentTimeMillis(); + if (Build.VERSION.SDK_INT >= 23) { + Bundle params = new Bundle(); + params.putInt(MediaCodec.PARAMETER_KEY_REQUEST_SYNC_FRAME, 0); + mEncoder.setParameters(params); + } + } + } + + public void release() { + LogUtils.v(String.format("%s.release", getClass().getSimpleName())); + + if (mEncoder != null) { + mEncoder.stop(); + mEncoder.release(); + mEncoder = null; + } + + if (mMuxer != null) { + mMuxer.release(); + } + } + + protected abstract boolean isSurfaceInput(); + + + /** + * 保存数据到本地 + * + * @param buffer 要保存的数据 + * @param offset 要保存数据的起始位置 + * @param length 要保存数据长度 + * @param path 保存路径 + * @param append 是否追加 + */ + public static void save(byte[] buffer, int offset, int length, String path, boolean append) { + FileOutputStream fos = null; + try { + fos = new FileOutputStream(path, append); + fos.write(buffer, offset, length); + } catch (FileNotFoundException e) { + e.printStackTrace(); + } catch (IOException e) { + e.printStackTrace(); + } finally { + if (fos != null) { + try { + fos.flush(); + fos.close(); + } catch (IOException e) { + e.printStackTrace(); + } + } + } + } + +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/MovieEncoder1.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/MovieEncoder1.java new file mode 100644 index 0000000..669da38 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/MovieEncoder1.java @@ -0,0 +1,63 @@ +package com.yinuo.library.vlc.encoder; + +import android.content.Context; + +import com.common.commonlib.utils.LogUtils; +import com.yinuo.library.vlc.RGBProgram; + +import java.nio.ByteBuffer; +import java.nio.ByteOrder; + +/** + * Created by liwentian on 2017/10/31. + */ + +public class MovieEncoder1 extends BaseMovieEncoder { + + private volatile RGBProgram mRGBProgram; + private volatile ByteBuffer mYUVBuffer; + + public MovieEncoder1(Context context, int width, int height, boolean hevc) { + super(context, width, height, hevc); + } + + @Override + public void onPrepareEncoder() { + LogUtils.v(String.format("onPrepareEncoder width = %d, height = %d", mWidth, mHeight)); + mRGBProgram = new RGBProgram(mContext, mWidth, mHeight); + mYUVBuffer = ByteBuffer.allocateDirect(mWidth * mHeight * 4) + .order(ByteOrder.nativeOrder()); + } + + @Override + public void onFrameAvailable(Object object, long timestamp) { + byte[] data = (byte[]) object; + + if (mYUVBuffer == null) { + return; + } + +// LogUtils.v(String.format("onFrameAvailable: data = %d, buffer = %d", data.length, mYUVBuffer.capacity())); + + synchronized (mYUVBuffer) { + mYUVBuffer.position(0); + int len = Math.min(mYUVBuffer.capacity(), data.length); + mYUVBuffer.put(data, 0, len); + } + if (mHandler != null) { + mHandler.sendMessage(mHandler.obtainMessage(MSG_FRAME_AVAILABLE, + (int) (timestamp >> 32), (int) timestamp)); + } + } + + @Override + public void onFrameAvailable() { + mRGBProgram.useProgram(); + + synchronized (mYUVBuffer) { + mRGBProgram.setUniforms(mYUVBuffer.array()); + } + + mRGBProgram.draw(); + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreAvc.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreAvc.java new file mode 100644 index 0000000..058b0bb --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreAvc.java @@ -0,0 +1,205 @@ +/* + * Copyright 2014 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.yinuo.library.vlc.encoder; + +import android.media.MediaCodec; +import android.media.MediaCodecInfo; +import android.media.MediaFormat; +import android.util.Log; +import android.view.Surface; + +import org.easydarwin.PushHelper; + +import java.io.IOException; +import java.nio.ByteBuffer; + +/** + * This class wraps up the core components used for surface-input video encoding. + *

+ * Once created, frames are fed to the input surface. Remember to provide the presentation + * time stamp, and always call drainEncoder() before swapBuffers() to ensure that the + * producer side doesn't get backed up. + *

+ * This class is not thread-safe, with one exception: it is valid to use the input surface + * on one thread, and drain the output on a different thread. + */ +public class VideoEncoderCoreAvc extends MediaEncoderCore { + + // TODO: these ought to be configurable as well + private static final String MIME_TYPE = "video/avc"; // H.264 Advanced Video Coding + private static final int FRAME_RATE = 24; // 30fps + private static final int IFRAME_INTERVAL = 1; // 5 seconds between I-frames + private static final int BIT_RATE = 4000000; + + private Surface mInputSurface; + + /** + * Configures encoder and muxer state, and prepares the input Surface. + */ + public VideoEncoderCoreAvc(AndroidMuxer muxer, int width, int height) { + super(muxer); + prepareEncoder(width, height); + PushHelper.INSTANCE.startStream(false); + } + + private void prepareEncoder(int width, int height) { + mBufferInfo = new MediaCodec.BufferInfo(); + + MediaFormat format = MediaFormat.createVideoFormat(MIME_TYPE, width, height); + + // Set some properties. Failing to specify some of these can cause the MediaCodec + // configure() call to throw an unhelpful exception. + format.setInteger(MediaFormat.KEY_COLOR_FORMAT, + MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface); + format.setInteger(MediaFormat.KEY_BIT_RATE, BIT_RATE); + format.setInteger(MediaFormat.KEY_FRAME_RATE, FRAME_RATE); + format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, IFRAME_INTERVAL); + if (VERBOSE) Log.d(TAG, "format: " + format); + + // Create a MediaCodec encoder, and configure it with our format. Get a Surface + // we can use for input and wrap it with a class that handles the EGL work. + + try { + mEncoder = MediaCodec.createEncoderByType(MIME_TYPE); + } catch (IOException e) { + e.printStackTrace(); + } + + mEncoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE); + mInputSurface = mEncoder.createInputSurface(); + mEncoder.start(); + } + + @Override + public void drainEncoder(boolean endOfStream) { + buildKeyFrame(); + final int TIMEOUT_USEC = 10000; + if (VERBOSE) Log.d(TAG, "drainEncoder(" + endOfStream + ")"); + + if (endOfStream && isSurfaceInput()) { + if (VERBOSE) Log.d(TAG, "sending EOS to encoder"); + mEncoder.signalEndOfInputStream(); + } + byte[] mSpsPps = new byte[0]; + ByteBuffer[] encoderOutputBuffers = mEncoder.getOutputBuffers(); + int encoderStatus = mEncoder.dequeueOutputBuffer(mBufferInfo, TIMEOUT_USEC); + + if (encoderStatus == MediaCodec.INFO_TRY_AGAIN_LATER) { + // no output available yet + if (!endOfStream) { + } else { + if (VERBOSE) Log.d(TAG, "no output available, spinning to await EOS"); + } + } else if (encoderStatus == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) { + // not expected for an encoder + encoderOutputBuffers = mEncoder.getOutputBuffers(); + } else if (encoderStatus == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) { + // should happen before receiving buffers, and should only happen once + MediaFormat newFormat = mEncoder.getOutputFormat(); + Log.d(TAG, "encoder output format changed: " + newFormat); + + // now that we have the Magic Goodies, start the muxer + mTrackIndex = mMuxer.addTrack(newFormat); + } else if (encoderStatus < 0) { + Log.w(TAG, "unexpected result from encoder.dequeueOutputBuffer: " + + encoderStatus); + // let's ignore it + } else { + ByteBuffer encodedData = encoderOutputBuffers[encoderStatus]; + if (encodedData == null) { + throw new RuntimeException("encoderOutputBuffer " + encoderStatus + + " was null"); + } + + if (!mMuxer.isStarted()) { + mBufferInfo.size = 0; + } + + if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) { + // The codec config data was pulled out and fed to the muxer when we got + // the INFO_OUTPUT_FORMAT_CHANGED status. Ignore it. + if (VERBOSE) Log.d(TAG, "ignoring BUFFER_FLAG_CODEC_CONFIG"); + mBufferInfo.size = 0; + } + + if (mBufferInfo.size != 0) { + // adjust the ByteBuffer values to match BufferInfo (not needed?) + encodedData.position(mBufferInfo.offset); + encodedData.limit(mBufferInfo.offset + mBufferInfo.size); + + mMuxer.writeSampleData(mTrackIndex, encodedData, mBufferInfo); + if (VERBOSE) { + Log.d(TAG, "sent " + mBufferInfo.size + " bytes to muxer, ts=" + + mBufferInfo.presentationTimeUs); + } + + byte[] outData = new byte[mBufferInfo.size]; + //从buff中读取数据到outData中 + encodedData.get(outData); + //记录pps和sps,pps和sps数据开头是0x00 0x00 0x00 0x01 0x67, + // 0x67对应十进制103 + if (outData[0] == 0 && outData[1] == 0 && outData[2] == 0 + && outData[3] == 1 && outData[4] == 103) { + mSpsPps = outData; + } else if (outData[0] == 0 && outData[1] == 0 && outData[2] == 0 + && outData[3] == 1 && outData[4] == 101) { + //关键帧开始规则是0x00 0x00 0x00 0x01 0x65,0x65对应十进制101 + //在关键帧前面加上pps和sps数据 + byte[] iframeData = new byte[mSpsPps.length + outData.length]; + System.arraycopy(mSpsPps, 0, iframeData, 0, mSpsPps.length); + System.arraycopy(outData, 0, iframeData, mSpsPps.length, outData.length); + outData = iframeData; + } + //save(outData, 0, outData.length, Environment.getExternalStorageDirectory() + "/easy.h264", true); + PushHelper.INSTANCE.pushData(outData, outData.length, mBufferInfo.presentationTimeUs / 1000); + } + + mEncoder.releaseOutputBuffer(encoderStatus, false); + + if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) { + if (!endOfStream) { + Log.w(TAG, "reached end of stream unexpectedly"); + } else { + if (VERBOSE) Log.d(TAG, "end of stream reached"); + } + } + } + } + + /** + * Returns the encoder's input surface. + */ + @Override + public Surface getInputSurface() { + return mInputSurface; + } + + @Override + public void start() { + drainEncoder(false); + } + + @Override + public void stop() { + drainEncoder(true); + } + + @Override + protected boolean isSurfaceInput() { + return true; + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreHevc.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreHevc.java new file mode 100644 index 0000000..bf3e061 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/VideoEncoderCoreHevc.java @@ -0,0 +1,205 @@ +/* + * Copyright 2014 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.yinuo.library.vlc.encoder; + +import android.media.MediaCodec; +import android.media.MediaCodecInfo; +import android.media.MediaFormat; +import android.util.Log; +import android.view.Surface; + +import org.easydarwin.PushHelper; + +import java.io.IOException; +import java.nio.ByteBuffer; + +/** + * This class wraps up the core components used for surface-input video encoding. + *

+ * Once created, frames are fed to the input surface. Remember to provide the presentation + * time stamp, and always call drainEncoder() before swapBuffers() to ensure that the + * producer side doesn't get backed up. + *

+ * This class is not thread-safe, with one exception: it is valid to use the input surface + * on one thread, and drain the output on a different thread. + */ +public class VideoEncoderCoreHevc extends MediaEncoderCore { + + // TODO: these ought to be configurable as well + private static final String MIME_TYPE = "video/hevc"; // H.264 Advanced Video Coding + private static final int FRAME_RATE = 24; // 30fps + private static final int IFRAME_INTERVAL = 1; // 5 seconds between I-frames + private static final int BIT_RATE = 4000000; + + private Surface mInputSurface; + + /** + * Configures encoder and muxer state, and prepares the input Surface. + */ + public VideoEncoderCoreHevc(AndroidMuxer muxer, int width, int height) { + super(muxer); + prepareEncoder(width, height); + PushHelper.INSTANCE.startStream(true); + } + + private void prepareEncoder(int width, int height) { + mBufferInfo = new MediaCodec.BufferInfo(); + + MediaFormat format = MediaFormat.createVideoFormat(MIME_TYPE, width, height); + + // Set some properties. Failing to specify some of these can cause the MediaCodec + // configure() call to throw an unhelpful exception. + format.setInteger(MediaFormat.KEY_COLOR_FORMAT, + MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface); + format.setInteger(MediaFormat.KEY_BIT_RATE, BIT_RATE); + format.setInteger(MediaFormat.KEY_FRAME_RATE, FRAME_RATE); + format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, IFRAME_INTERVAL); + if (VERBOSE) Log.d(TAG, "format: " + format); + + // Create a MediaCodec encoder, and configure it with our format. Get a Surface + // we can use for input and wrap it with a class that handles the EGL work. + try { + mEncoder = MediaCodec.createEncoderByType(MIME_TYPE); + } catch (IOException e) { + e.printStackTrace(); + } + + mEncoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE); + mInputSurface = mEncoder.createInputSurface(); + mEncoder.start(); + } + + /** + * Returns the encoder's input surface. + */ + @Override + public Surface getInputSurface() { + return mInputSurface; + } + + public static final int NAL_I = 19; + public static final int NAL_VPS = 32; + private byte[] vps_sps_pps_buf; + + @Override + public void drainEncoder(boolean endOfStream) { + buildKeyFrame(); + final int TIMEOUT_USEC = 10000; + if (VERBOSE) Log.d(TAG, "drainEncoder(" + endOfStream + ")"); + + if (endOfStream && isSurfaceInput()) { + if (VERBOSE) Log.d(TAG, "sending EOS to encoder"); + mEncoder.signalEndOfInputStream(); + } + byte[] mSpsPps = new byte[0]; + ByteBuffer[] encoderOutputBuffers = mEncoder.getOutputBuffers(); + int encoderStatus = mEncoder.dequeueOutputBuffer(mBufferInfo, TIMEOUT_USEC); + + if (encoderStatus == MediaCodec.INFO_TRY_AGAIN_LATER) { + // no output available yet + if (!endOfStream) { + } else { + if (VERBOSE) Log.d(TAG, "no output available, spinning to await EOS"); + } + } else if (encoderStatus == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) { + // not expected for an encoder + encoderOutputBuffers = mEncoder.getOutputBuffers(); + } else if (encoderStatus == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) { + // should happen before receiving buffers, and should only happen once + MediaFormat newFormat = mEncoder.getOutputFormat(); + Log.d(TAG, "encoder output format changed: " + newFormat); + + // now that we have the Magic Goodies, start the muxer + mTrackIndex = mMuxer.addTrack(newFormat); + } else if (encoderStatus < 0) { + Log.w(TAG, "unexpected result from encoder.dequeueOutputBuffer: " + + encoderStatus); + // let's ignore it + } else { + ByteBuffer encodedData = encoderOutputBuffers[encoderStatus]; + if (encodedData == null) { + throw new RuntimeException("encoderOutputBuffer " + encoderStatus + + " was null"); + } + + if (!mMuxer.isStarted()) { + mBufferInfo.size = 0; + } + + if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) { + // The codec config data was pulled out and fed to the muxer when we got + // the INFO_OUTPUT_FORMAT_CHANGED status. Ignore it. + if (VERBOSE) Log.d(TAG, "ignoring BUFFER_FLAG_CODEC_CONFIG"); + mBufferInfo.size = 0; + } + + if (mBufferInfo.size != 0) { + // adjust the ByteBuffer values to match BufferInfo (not needed?) + encodedData.position(mBufferInfo.offset); + encodedData.limit(mBufferInfo.offset + mBufferInfo.size); + + mMuxer.writeSampleData(mTrackIndex, encodedData, mBufferInfo); + if (VERBOSE) { + Log.d(TAG, "sent " + mBufferInfo.size + " bytes to muxer, ts=" + + mBufferInfo.presentationTimeUs); + } + + byte[] outData = new byte[mBufferInfo.size]; + encodedData.get(outData); + int offset = 4; + if (outData[2] == 0x01) { + offset = 3; + } + int type = (outData[offset] & 0x7E) >> 1; + if (type == NAL_VPS) { + vps_sps_pps_buf = outData; + } else if (type == NAL_I) { + byte[] newBuf = new byte[vps_sps_pps_buf.length + outData.length]; + System.arraycopy(vps_sps_pps_buf, 0, newBuf, 0, vps_sps_pps_buf.length); + System.arraycopy(outData, 0, newBuf, vps_sps_pps_buf.length, outData.length); + outData = newBuf; + } + PushHelper.INSTANCE.pushData(outData, outData.length, mBufferInfo.presentationTimeUs / 1000); + } + + mEncoder.releaseOutputBuffer(encoderStatus, false); + + if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) { + if (!endOfStream) { + Log.w(TAG, "reached end of stream unexpectedly"); + } else { + if (VERBOSE) Log.d(TAG, "end of stream reached"); + } + } + } + } + + @Override + public void start() { + drainEncoder(false); + } + + @Override + public void stop() { + drainEncoder(true); + } + + @Override + protected boolean isSurfaceInput() { + return true; + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/WindowSurface.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/WindowSurface.java new file mode 100644 index 0000000..768ab28 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/WindowSurface.java @@ -0,0 +1,90 @@ +/* + * Copyright 2013 Google Inc. All rights reserved. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.yinuo.library.vlc.encoder; + +import android.graphics.SurfaceTexture; +import android.view.Surface; + +/** + * Recordable EGL window surface. + *

+ * It's good practice to explicitly release() the surface, preferably from a "finally" block. + */ +public class WindowSurface extends EglSurfaceBase { + private Surface mSurface; + private boolean mReleaseSurface; + + /** + * Associates an EGL surface with the native window surface. + *

+ * Set releaseSurface to true if you want the Surface to be released when release() is + * called. This is convenient, but can interfere with framework classes that expect to + * manage the Surface themselves (e.g. if you release a SurfaceView's Surface, the + * surfaceDestroyed() callback won't fire). + */ + public WindowSurface(EglCore eglCore, Surface surface, boolean releaseSurface) { + super(eglCore); + createWindowSurface(surface); + mSurface = surface; + mReleaseSurface = releaseSurface; + } + + /** + * Associates an EGL surface with the SurfaceTexture. + */ + public WindowSurface(EglCore eglCore, SurfaceTexture surfaceTexture) { + super(eglCore); + createWindowSurface(surfaceTexture); + } + + /** + * Releases any resources associated with the EGL surface (and, if configured to do so, + * with the Surface as well). + *

+ * Does not require that the surface's EGL context be current. + */ + public void release() { + releaseEglSurface(); + if (mSurface != null) { + if (mReleaseSurface) { + mSurface.release(); + } + mSurface = null; + } + } + + /** + * Recreate the EGLSurface, using the new EglBase. The caller should have already + * freed the old EGLSurface with releaseEglSurface(). + *

+ * This is useful when we want to update the EGLSurface associated with a Surface. + * For example, if we want to share with a different EGLContext, which can only + * be done by tearing down and recreating the context. (That's handled by the caller; + * this just creates a new EGLSurface for the Surface we were handed earlier.) + *

+ * If the previous EGLSurface isn't fully destroyed, e.g. it's still current on a + * context somewhere, the create call will fail with complaints from the Surface + * about already being connected. + */ + public void recreate(EglCore newEglCore) { + if (mSurface == null) { + throw new RuntimeException("not yet implemented for SurfaceTexture"); + } + mEglCore = newEglCore; // switch to new context + createWindowSurface(mSurface); // create new surface + } +} diff --git a/library-push/src/main/java/com/yinuo/library/vlc/encoder/YUVProgram.java b/library-push/src/main/java/com/yinuo/library/vlc/encoder/YUVProgram.java new file mode 100644 index 0000000..d88ac84 --- /dev/null +++ b/library-push/src/main/java/com/yinuo/library/vlc/encoder/YUVProgram.java @@ -0,0 +1,192 @@ +package com.yinuo.library.vlc.encoder; + +import android.content.Context; +import android.content.res.Configuration; +import android.opengl.GLES20; +import android.opengl.Matrix; + +import com.yinuo.library.vlc.ShaderProgram; + +import java.nio.ByteBuffer; +import java.nio.ByteOrder; +import java.nio.FloatBuffer; + +import static android.opengl.GLES20.GL_CLAMP_TO_EDGE; +import static android.opengl.GLES20.GL_FLOAT; +import static android.opengl.GLES20.GL_LINEAR; +import static android.opengl.GLES20.GL_LUMINANCE; +import static android.opengl.GLES20.GL_LUMINANCE_ALPHA; +import static android.opengl.GLES20.GL_TEXTURE0; +import static android.opengl.GLES20.GL_TEXTURE1; +import static android.opengl.GLES20.GL_TEXTURE_2D; +import static android.opengl.GLES20.GL_TEXTURE_MAG_FILTER; +import static android.opengl.GLES20.GL_TEXTURE_MIN_FILTER; +import static android.opengl.GLES20.GL_TEXTURE_WRAP_S; +import static android.opengl.GLES20.GL_TEXTURE_WRAP_T; +import static android.opengl.GLES20.GL_TRIANGLE_STRIP; +import static android.opengl.GLES20.GL_UNSIGNED_BYTE; +import static android.opengl.GLES20.glActiveTexture; +import static android.opengl.GLES20.glBindTexture; +import static android.opengl.GLES20.glDrawArrays; +import static android.opengl.GLES20.glEnableVertexAttribArray; +import static android.opengl.GLES20.glGenTextures; +import static android.opengl.GLES20.glGetAttribLocation; +import static android.opengl.GLES20.glGetUniformLocation; +import static android.opengl.GLES20.glTexImage2D; +import static android.opengl.GLES20.glTexParameterf; +import static android.opengl.GLES20.glUniform1i; +import static android.opengl.GLES20.glVertexAttribPointer; + +import org.easydarwin.easypusher.R; + + +/** + * Created by liwentian on 17/8/16. + */ + +/** + * 输入Camera的预览NV21数据 + */ +public class YUVProgram extends ShaderProgram { + + protected final int mUniformYTextureLocation; + protected final int mUniformUVTextureLocation; + + static final float CUBE[] = { + -1.0f, -1.0f, + 1.0f, -1.0f, + -1.0f, 1.0f, + 1.0f, 1.0f, + }; + + public static final float TEXTURE_UPSIDE_DOWN[] = { + 0.0f, 1.0f, + 1.0f, 1.0f, + 0.0f, 0.0f, + 1.0f, 0.0f, + }; + + public static final float TEXTURE_NO_ROTATION[] = { + 0.0f, 0.0f, + 1.0f, 0.0f, + 0.0f, 1.0f, + 1.0f, 1.0f, + }; + + // Attribute locations + private final int aPositionLocation; + private final int aTextureCoordinatesLocation; + + private final int uMVPMatrixLocation; + + private final FloatBuffer mGLCubeBuffer; + private final FloatBuffer mGLTextureBuffer; + + private int mYTestureId, mUVTextureId; + + private ByteBuffer mYBuffer, mUVBuffer; + + public YUVProgram(Context context, int width, int height) { + super(context, R.raw.yuv_vertex, R.raw.yuv_fragment, width, height); + + mUniformYTextureLocation = glGetUniformLocation(program, "y_texture"); + mUniformUVTextureLocation = glGetUniformLocation(program, "uv_texture"); + uMVPMatrixLocation = glGetUniformLocation(program, "uMVPMatrix"); + + aPositionLocation = glGetAttribLocation(program, "a_Position"); + aTextureCoordinatesLocation = glGetAttribLocation(program, "a_TextureCoordinates"); + + mGLCubeBuffer = ByteBuffer.allocateDirect(CUBE.length * 4) + .order(ByteOrder.nativeOrder()) + .asFloatBuffer(); + mGLCubeBuffer.put(CUBE).position(0); + + mGLTextureBuffer = ByteBuffer.allocateDirect(TEXTURE_NO_ROTATION.length * 4) + .order(ByteOrder.nativeOrder()) + .asFloatBuffer(); + + mYBuffer = ByteBuffer.allocateDirect(width * height) + .order(ByteOrder.nativeOrder()); + + mUVBuffer = ByteBuffer.allocateDirect(width * height / 2) + .order(ByteOrder.nativeOrder()); + + int[] textures = new int[2]; + glGenTextures(2, textures, 0); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, textures[0]); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + mYTestureId = textures[0]; + + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, textures[1]); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + mUVTextureId = textures[1]; + + mGLCubeBuffer.clear(); + mGLCubeBuffer.put(CUBE).position(0); + + mGLTextureBuffer.clear(); + mGLTextureBuffer.put(TEXTURE_NO_ROTATION).position(0); + } + + public void setUpsideDown() { + mGLTextureBuffer.clear(); + mGLTextureBuffer.put(TEXTURE_UPSIDE_DOWN).position(0); + } + + public void setUniforms(byte[] data) { + mYBuffer.position(0); + mYBuffer.put(data, 0, width * height); + + mUVBuffer.position(0); + mUVBuffer.put(data, width * height, width * height / 2); + + mYBuffer.position(0); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, mYTestureId); + glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, width, height, + 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, mYBuffer); + glUniform1i(mUniformYTextureLocation, 0); + + GlUtil.checkGlError("init YTexture"); + + mUVBuffer.position(0); + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, mUVTextureId); + glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, width / 2, height / 2, + 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, mUVBuffer); + glUniform1i(mUniformUVTextureLocation, 1); + + + float[] matrix = new float[16]; + Matrix.setIdentityM(matrix, 0); + int orientation = context.getResources().getConfiguration().orientation; + + int degrees = orientation == Configuration.ORIENTATION_LANDSCAPE ? 0 : -90; + Matrix.rotateM(matrix, 0, degrees, 0.0f, 0.0f, 1.0f); + + GLES20.glUniformMatrix4fv(uMVPMatrixLocation, 1, false, matrix, 0); + + GlUtil.checkGlError("init UVTexture"); + + mGLCubeBuffer.position(0); + glVertexAttribPointer(aPositionLocation, 2, GL_FLOAT, false, 0, mGLCubeBuffer); + glEnableVertexAttribArray(aPositionLocation); + + mGLTextureBuffer.position(0); + glVertexAttribPointer(aTextureCoordinatesLocation, 2, GL_FLOAT, false, 0, mGLTextureBuffer); + glEnableVertexAttribArray(aTextureCoordinatesLocation); + } + + public void draw() { + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + } +} diff --git a/library-push/src/main/res/raw/rect_fragment.glsl b/library-push/src/main/res/raw/rect_fragment.glsl new file mode 100644 index 0000000..d187661 --- /dev/null +++ b/library-push/src/main/res/raw/rect_fragment.glsl @@ -0,0 +1,7 @@ +precision mediump float; + +varying vec4 v_Color; + +void main() { + gl_FragColor = v_Color; +} \ No newline at end of file diff --git a/library-push/src/main/res/raw/rect_vertex.glsl b/library-push/src/main/res/raw/rect_vertex.glsl new file mode 100644 index 0000000..7c5351d --- /dev/null +++ b/library-push/src/main/res/raw/rect_vertex.glsl @@ -0,0 +1,11 @@ +attribute vec4 a_Position; +attribute vec4 a_Color; + +varying vec4 v_Color; + +uniform mat4 u_Matrix; + +void main() { + v_Color = a_Color; + gl_Position = u_Matrix * a_Position; +} \ No newline at end of file diff --git a/library-push/src/main/res/raw/rgb_fragment.glsl b/library-push/src/main/res/raw/rgb_fragment.glsl new file mode 100644 index 0000000..a93c350 --- /dev/null +++ b/library-push/src/main/res/raw/rgb_fragment.glsl @@ -0,0 +1,15 @@ +precision mediump float; + +varying vec2 v_TextureCoordinates; + +uniform sampler2D s_texture; + +void main() { + float r, g, b; + + r = texture2D(s_texture, v_TextureCoordinates).r; + g = texture2D(s_texture, v_TextureCoordinates).g; + b = texture2D(s_texture, v_TextureCoordinates).b; + + gl_FragColor = vec4(r, g, b, 1.0); +} \ No newline at end of file diff --git a/library-push/src/main/res/raw/rgb_vertex.glsl b/library-push/src/main/res/raw/rgb_vertex.glsl new file mode 100644 index 0000000..ae2f7e6 --- /dev/null +++ b/library-push/src/main/res/raw/rgb_vertex.glsl @@ -0,0 +1,11 @@ +attribute vec4 a_Position; +attribute vec2 a_TextureCoordinates; + +varying vec2 v_TextureCoordinates; + +uniform mat4 u_Matrix; + +void main() { + v_TextureCoordinates = a_TextureCoordinates; + gl_Position = u_Matrix * a_Position; +} \ No newline at end of file diff --git a/library-push/src/main/res/raw/tex_fragment.glsl b/library-push/src/main/res/raw/tex_fragment.glsl new file mode 100644 index 0000000..7017493 --- /dev/null +++ b/library-push/src/main/res/raw/tex_fragment.glsl @@ -0,0 +1,14 @@ +precision mediump float; + +varying vec2 v_TextureCoordinates; + +uniform sampler2D s_texture; + +void main() { + gl_FragColor = texture2D(s_texture, v_TextureCoordinates); + +// float r = texture2D(s_texture, v_TextureCoordinates).r; +// float g = texture2D(s_texture, v_TextureCoordinates).g; +// float b = texture2D(s_texture, v_TextureCoordinates).b; +// gl_FragColor = vec4(1.0, g, b, 1.0); +} \ No newline at end of file diff --git a/library-push/src/main/res/raw/tex_vertex.glsl b/library-push/src/main/res/raw/tex_vertex.glsl new file mode 100644 index 0000000..ee977d3 --- /dev/null +++ b/library-push/src/main/res/raw/tex_vertex.glsl @@ -0,0 +1,9 @@ +attribute vec4 a_Position; +attribute vec2 a_TextureCoordinates; + +varying vec2 v_TextureCoordinates; + +void main() { + v_TextureCoordinates = a_TextureCoordinates; + gl_Position = a_Position; +} \ No newline at end of file diff --git a/library-push/src/main/res/raw/yuv_fragment.glsl b/library-push/src/main/res/raw/yuv_fragment.glsl new file mode 100644 index 0000000..1b54cca --- /dev/null +++ b/library-push/src/main/res/raw/yuv_fragment.glsl @@ -0,0 +1,20 @@ +precision mediump float; + +varying vec2 v_TextureCoordinates; + +uniform sampler2D y_texture; +uniform sampler2D uv_texture; + +void main() { + float r, g, b, y, u, v; + + y = texture2D(y_texture, v_TextureCoordinates).r; + u = texture2D(uv_texture, v_TextureCoordinates).a - 0.5; + v = texture2D(uv_texture, v_TextureCoordinates).r - 0.5; + + r = y + 1.13983 * v; + g = y - 0.39465 * u - 0.58060 * v; + b = y + 2.03211 * u; + + gl_FragColor = vec4(r, g, b, 1.0); +} \ No newline at end of file diff --git a/library-push/src/main/res/raw/yuv_vertex.glsl b/library-push/src/main/res/raw/yuv_vertex.glsl new file mode 100644 index 0000000..a64be6c --- /dev/null +++ b/library-push/src/main/res/raw/yuv_vertex.glsl @@ -0,0 +1,11 @@ +attribute vec4 a_Position; +attribute vec2 a_TextureCoordinates; + +uniform mat4 uMVPMatrix; + +varying vec2 v_TextureCoordinates; + +void main() { + v_TextureCoordinates = a_TextureCoordinates; + gl_Position = uMVPMatrix * a_Position; +} \ No newline at end of file diff --git a/library-rtsp/build.gradle b/library-rtsp/build.gradle index 5c7ad79..282edfc 100644 --- a/library-rtsp/build.gradle +++ b/library-rtsp/build.gradle @@ -1,35 +1,23 @@ -apply plugin: 'com.android.library' +apply from: "${rootProject.rootDir}/buildCommon/commonLibConfig.gradle" +project.ext.setLibDefaultConfig project android { - compileSdkVersion 26 - buildToolsVersion '28.0.3' - defaultConfig { - minSdkVersion 16 - targetSdkVersion 26 - versionCode 1 - versionName "1.0" consumerProguardFiles 'proguard-rules.pro' - buildConfigField 'boolean', 'MEDIA_DEBUG', 'false' } - buildTypes { - release { -// minifyEnabled true - proguardFiles getDefaultProguardFile('proguard-android.txt'), 'library.pro' - } - } } repositories { flatDir { dirs 'libs' } - mavenCentral() - google() } + dependencies { implementation fileTree(include: ['*.jar'], dir: 'libs') - implementation 'androidx.annotation:annotation-jvm:+' - implementation 'androidx.core:core:1.10.1' + implementation('androidx.core:core:1.10.1') + implementation('androidx.annotation:annotation:1.6.0') + implementation project(path: ':library-common') + implementation project(path: ':library-push') }