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82 lines
2.1 KiB
C++
82 lines
2.1 KiB
C++
// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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#pragma once
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#include <spdlog/common.h>
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#include <spdlog/sinks/base_sink.h>
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#include <spdlog/details/null_mutex.h>
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#ifdef _WIN32
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# include <spdlog/details/tcp_client-windows.h>
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#else
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# include <spdlog/details/tcp_client.h>
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#endif
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#include <mutex>
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#include <string>
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#include <chrono>
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#include <functional>
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#pragma once
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// Simple tcp client sink
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// Connects to remote address and send the formatted log.
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// Will attempt to reconnect if connection drops.
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// If more complicated behaviour is needed (i.e get responses), you can inherit it and override the sink_it_ method.
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namespace spdlog {
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namespace sinks {
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struct tcp_sink_config
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{
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std::string server_host;
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int server_port;
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bool lazy_connect = false; // if true connect on first log call instead of on construction
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tcp_sink_config(std::string host, int port)
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: server_host{std::move(host)}
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, server_port{port}
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{}
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};
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template<typename Mutex>
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class tcp_sink : public spdlog::sinks::base_sink<Mutex>
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{
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public:
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// connect to tcp host/port or throw if failed
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// host can be hostname or ip address
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explicit tcp_sink(tcp_sink_config sink_config)
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: config_{std::move(sink_config)}
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{
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if (!config_.lazy_connect)
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{
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this->client_.connect(config_.server_host, config_.server_port);
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}
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}
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~tcp_sink() override = default;
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protected:
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void sink_it_(const spdlog::details::log_msg &msg) override
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{
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spdlog::memory_buf_t formatted;
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spdlog::sinks::base_sink<Mutex>::formatter_->format(msg, formatted);
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if (!client_.is_connected())
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{
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client_.connect(config_.server_host, config_.server_port);
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}
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client_.send(formatted.data(), formatted.size());
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}
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void flush_() override {}
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tcp_sink_config config_;
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details::tcp_client client_;
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};
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using tcp_sink_mt = tcp_sink<std::mutex>;
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using tcp_sink_st = tcp_sink<spdlog::details::null_mutex>;
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} // namespace sinks
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} // namespace spdlog
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